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Rust Insights

Server profile · NA

[US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad

Offline, with 0 of 250 players on; ranked #15,491 of every public Rust server, the top 69%. It last wiped 38d ago.

Filed under 1.5x quad weekly wipes vanillamoddedoxidepremium
Launch Rust and join
0/ 250 players now 0% full
07-day averagepeak –
#15,491ranktop 69% · #1586 in NA
38d agolast wipeweekly schedule
3d 10hnext wipeMon 2 Nov, 01:01 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep26 Sep28 Sep30 Sep

Note: Top 69% of all ranked servers, top 81% in NA, and #611 of the quad servers (top 72%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Monday 2 November, 01:01 UTC, in 3d 10h. Its weekly schedule tag · low confidence

0.9 days usual gap between real wipes
60% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes

Coming wipes

  1. 3d 10hMon 2 Nov, 01:01 UTC
  2. 7d 4hThu 5 Nov, 19:00 UTCFW
  3. 10d 10hMon 9 Nov, 01:01 UTC
  4. 17d 10hMon 16 Nov, 01:01 UTC
  5. 24d 10hMon 23 Nov, 01:01 UTC
  6. 31d 10hMon 30 Nov, 01:01 UTC
  7. 35d 4hThu 3 Dec, 19:00 UTCFW
  8. 38d 10hMon 7 Dec, 01:01 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 21 SepSat 19 SepFri 18 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 01:01 UTC38d ago 1 – running 0
Sat 19 Sep, 04:46 UTC40d ago 2 – 1.8 days 0
Fri 18 Sep, 08:47 UTC41d ago 2 – 0.8 days 1
Fri 18 Sep, 02:05 UTC41d ago 2 – 0.3 days 0
Thu 17 Sep, 04:15 UTC42d ago 2 – 0.9 days 1
Wed 16 Sep, 05:39 UTC43d ago 1 – 0.9 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. WARBANDITS.GG 2X |Solo/Duo/Trio/Quad| JUST FULLWIPEDNA · quad · 2x · weekly · 150 on average34/200
  2. WARBANDITS.GG 3X |Solo/Duo/Trio/Quad|LootX3| JUST WIPEDNA · quad · 3x · weekly · 140 on average35/200
  3. [US] Spoonkid Rust - 2x Thursdays | Duo/Trio/Quad | Share BPNA · quad · 2x · weekly · 37 on average1/75
  4. Canadian Chill | Vanilla+ | Noob Friendly | No KOS | Monthly BPNA · quad · weekly · 2 on average0/50
  5. US Limitless 2x Solo/Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · weekly · 2 on average0/200
  6. [US] Lagoon 1.5x | Solo/Duo/Trio | 10/22NA · trio · 1.5x · weekly · 2 on average0/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?

At their busiest, its recent wipes drew 2 players on average. 0 hours after the latest wipe, the crowd peaked.

When does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad wipe, and how often?

The prediction for [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad follows its tag, because too few of its wipes are on record to confirm the schedule. You can expect the next wipe on Monday 2 November at 01:01 UTC. The world you are playing on now was made 38 days 13 hours ago. A weekly wipe schedule is published in its tags.

Server

What Rust version is live on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?

Running on Windows, [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad is on Rust network protocol 2633 and build 163794. Joining needs your game on the same protocol, which Steam updates for you.

What does uptime look like for [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad, and is it online?

Offline at the moment, [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad was last seen 37 days 11 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 16 September 2026.

In which location does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad sit?

The NA tag is how [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad places itself in North America. Rust Insights reports the location a server declares, not the physical place of the machine. 164.152.122.96:28025 is where it answers.

Lists and tags

What is meant by each tag on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?

These tags come from [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp250 (Max players): The slot count is 250; ts4 (Group limit): No team may exceed 4 players; v2633 (Protocol): Matching versions are required, and the protocol is 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^w (Weekly): Once a week it wipes; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; ^q (Premium): Joining requires premium status in Rust; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; NA (North America): Find it in the browser under North America. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad turn up among the Rust Insights lists and filters?

[US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad appears among the following Rust Insights lists: 1.5x Rust servers, explained, Modded Rust servers, explained and North American Rust servers. These filters bring it up on the server list: Region: North America; Type: Vanilla and Modded; Game mode: Premium; Server tag: Weekly ^w, Vanilla ^v, Premium ^q, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Gather rate: 1.5x.

Player counts

How many players are on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad right now?

The last time [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad was seen online was 37 days 11 hours ago, and it is offline now.

How does [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad compare with other Rust servers in the ranking?

On the seven-day player-hours measure, [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad is #15,491, in the top 69% of all ranked servers and #1,586 in North America. In the quad category it ranks #611.

Rules and settings

How is [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad configured, and what rules apply?

The name of [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad says 1.5x gather. quad is the group name, and it caps groups at 4 players. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Calling itself vanilla, it gives this meaning: nothing is changed from Facepunch's release: no altered rates, kits or rules. Joining requires premium status in Rust. The server has Valve's VAC anti-cheat switched on.

Which map is live on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?

Size 3,500 and seed 1337 define the procedural map on [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map. The name of its map reads: Custom Map.

Join

How can you get onto [US] Alpha Rust | 1.5x | Vanilla | Solo/Duo/Trio/Quad?

Open the console with F1 in Rust and enter client.connect 164.152.122.96:28025. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Joining requires premium status in Rust.

The small print

Server tags

What each one means.

Published as mp250,ptrak,$r?,v2633,^w,^v,NA,gmrust,cs163794,^q,ts4,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp250
Max players The slot count is 250.
ts4
Group limit No team may exceed 4 players.
v2633
Protocol Matching versions are required, and the protocol is 2633.
cs163794
Build The game build is 163794.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Wipe schedule

^w
Weekly Once a week it wipes.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Mods and access

^q
Premium Joining requires premium status in Rust.
^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

NA
North America Find it in the browser under North America.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.