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Rust Insights

Server profile

ClaytonServer Rust

Offline, with 0 of 50 players on; ranked #15,836 of every public Rust server, the top 72%. It last wiped 20d ago.

Filed under moddedoxidepve
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,836ranktop 72%
20d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k9 Oct10 Oct12 Oct13 Oct15 Oct16 Oct

Note: Top 72% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [US] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoNA · no group limit · biweekly · 254 on average170/2000
  2. [EU] Brits PvE Worlds 2.0 | RUST MMORPG | Quests | Custom WeapoEU · no group limit · biweekly · 243 on average299/2000
  3. Chrayntopia ♡ ︎PvE | RP | PvPNA · groups of 8+ · biweekly · 107 on average56/200
  4. 【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 58 on average64/200
  5. [PvE] Relic | No Killing | No Raiding | No Decay | Noob Friendlgroups of 30+ · monthly · 54 on average36/300
  6. TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.10EU · groups of 30+ · biweekly · 49 on average80/100

The short version

Quick answers

From the figures on this page.

Wipe cycle

On what schedule does ClaytonServer Rust wipe?

The record of ClaytonServer Rust's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 20 days 13 hours ago.

Server details

On what version does ClaytonServer Rust currently run?

The Rust build is network protocol 2634 and build 167231, running on Windows, for ClaytonServer Rust. Joining needs your game on the same protocol, which Steam updates for you.

Has ClaytonServer Rust stayed online, and is it up now?

Offline at the moment, ClaytonServer Rust was last seen 20 days 13 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 9 October 2026.

Where does ClaytonServer Rust run from?

No region is published by ClaytonServer Rust. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 163.5.171.75:28017.

Tags

What is meant by each tag on ClaytonServer Rust?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167231 (Build): The game build is 167231; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what ClaytonServer Rust publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does ClaytonServer Rust turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry ClaytonServer Rust are Modded Rust servers, explained and Rust PvE servers, live. You will find it on the server list by applying these filters: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on ClaytonServer Rust right now?

ClaytonServer Rust is offline at the moment; the last sighting was 20 days 13 hours ago.

Where does ClaytonServer Rust sit in the rankings?

On player hours for the last seven days, ClaytonServer Rust sits at #15,836, inside the top 72% of ranked servers.

Rules and settings

What are the settings and rules for ClaytonServer Rust?

The name of ClaytonServer Rust does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

Which map is live on ClaytonServer Rust?

The map on ClaytonServer Rust is procedural and the game generates it.

How to join

How do you connect to ClaytonServer Rust?

Open the console with F1 in Rust and enter client.connect 163.5.171.75:28017. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2634,^p,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit The game default applies: teams cap at 8.
v2634
Protocol To join you need the same version; protocol 2634.
cs167231
Build The game build is 167231.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Gameplay

^p
PvE Danger comes from the world, not from other players.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.