Server profile
RustServer_1070
Online, with 0 of 10 players on; ranked #15,351 of every public Rust server, the top 69%. It last wiped 502d ago.
Online 163.44.98.23:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
When does RustServer_1070 wipe, and how often?
The record of RustServer_1070's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 502 days 15 hours ago.
Server
How well does RustServer_1070 perform?
Average server fps over the last 48 hours was 45, with a floor of 6. At its highest the entity count reached 170,272: buildings, deployables and everything else. The highest memory figure was 3,114 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on RustServer_1070?
Running on Linux, RustServer_1070 is on Rust network protocol 2590 and build 123128. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is RustServer_1070, and is it up at the moment?
RustServer_1070 is currently reachable and online. About 5 days 13 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does RustServer_1070 sit?
No region is published by RustServer_1070. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 163.44.98.23:28015.
Server tags
What is meant by each tag on RustServer_1070?
These tags come from RustServer_1070 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; v2590 (Protocol): Matching versions are required, and the protocol is 2590; cs123128 (Build): It runs game build 123128; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does RustServer_1070 appear?
RustServer_1070 appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o.
Population history
How many players are on RustServer_1070 right now?
At the time of this refresh, RustServer_1070 holds 0 players on 10 slots. Its average over seven days comes to 0 players.
How does RustServer_1070 compare with other Rust servers in the ranking?
On player hours for the last seven days, RustServer_1070 sits at #15,351, inside the top 69% of ranked servers.
Map and rules
What are the settings and rules for RustServer_1070?
Nothing about gather rate is given in the name of RustServer_1070. The server does not publish a group limit. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on RustServer_1070?
RustServer_1070 runs a procedural map of size 3,700 with seed 1303641554, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
How do you connect to RustServer_1070?
Type client.connect 163.44.98.23:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.