Server profile
I will ban anyone who enters!
Online, with 0 of 10 players on; ranked #15,318 of every public Rust server, the top 69%. It last wiped 26d ago.
Online 163.44.139.56:28032 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 17:19 UTC26d ago | 1 | – | running | 0 |
| Tue 29 Sep, 15:47 UTC29d ago | 1 | halved by day 1 | 3.1 days | 0 |
| Sat 26 Sep, 05:13 UTC33d ago | 1 | held half | 3.4 days | 0 |
| Thu 24 Sep, 14:36 UTC34d ago | 1 | – | 1.6 days | 0 |
| Tue 22 Sep, 21:10 UTC36d ago | 1 | – | 1.7 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at I will ban anyone who enters!?
Recent wipes peaked at 1 players on average. 0 hours after the latest wipe, the crowd peaked. In 50% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 1.
On what schedule does I will ban anyone who enters! wipe?
No next wipe can be predicted for I will ban anyone who enters!, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 26 days 19 hours ago.
Server
Which Rust version is I will ban anyone who enters! on?
The Rust build is network protocol 2634 and build 166586, running on Linux, for I will ban anyone who enters!. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for I will ban anyone who enters!, and is it online?
At the time of this check I will ban anyone who enters! is online. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 22 September 2026 is when Rust Insights first saw it.
What location is listed for I will ban anyone who enters!?
There is no region published for I will ban anyone who enters!. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 163.44.139.56:28032.
Tags
Which meanings sit behind the tags on I will ban anyone who enters!?
When the game's server browser reads I will ban anyone who enters!, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166586 (Build): Build 166586 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does I will ban anyone who enters! turn up among the Rust Insights lists and filters?
These Rust Insights lists include I will ban anyone who enters!: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of I will ban anyone who enters! look like?
At the time of this refresh, I will ban anyone who enters! holds 0 players on 10 slots. Across the past week the mean was 0 players.
Where does I will ban anyone who enters! sit in the rankings?
On player hours for the last seven days, I will ban anyone who enters! sits at #15,318, inside the top 69% of ranked servers.
Settings and rules
What settings and rules apply on I will ban anyone who enters!?
No gather rate appears in the name of I will ban anyone who enters!. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on I will ban anyone who enters!?
The map on I will ban anyone who enters! is procedural and the game generates it.
Connecting
How do you connect to I will ban anyone who enters!?
To connect, start Rust and enter client.connect 163.44.139.56:28032 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.