Server profile · EA
[JP]Null-Server A |PvE| 10/2
Online, with 0 of 100 players on; ranked #4,509 of every public Rust server, the top 20%. It last wiped 27d ago.
Online EA 163.44.120.31:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 20% of all ranked servers, top 62% in EA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence
Coming wipes
- 7d 1hThu 5 Nov, 19:00 UTCFW
- 35d 1hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 12, 24 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 13:51 UTC28d ago | 12 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at [JP]Null-Server A |PvE| 10/2?
At their busiest, its recent wipes drew 12 players on average. 24 hours into the latest wipe, the crowd on the server reached its peak.
How often does [JP]Null-Server A |PvE| 10/2 wipe, and on which day?
The only wipe on [JP]Null-Server A |PvE| 10/2 is the monthly force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 27 days 23 hours ago. Its tags state a monthly wipe schedule.
Server details
What does performance look like on [JP]Null-Server A |PvE| 10/2?
Average server fps over the last 48 hours was 46, with a floor of 2. Buildings, deployables and the rest took the entity count as high as 164,692. It drew as much as 3,947 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is [JP]Null-Server A |PvE| 10/2 on?
Rust network protocol 2635 and build 168909 on Linux is what [JP]Null-Server A |PvE| 10/2 runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for [JP]Null-Server A |PvE| 10/2, and is it online?
At the time of this check [JP]Null-Server A |PvE| 10/2 is online. About 6 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for [JP]Null-Server A |PvE| 10/2?
The EA tag is how [JP]Null-Server A |PvE| 10/2 places itself in Asia. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 163.44.120.31:28015.
Tags
Which meanings sit behind the tags on [JP]Null-Server A |PvE| 10/2?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): It holds 100 slots; ts50 (Group limit): No team may exceed 50 players; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; EA (East Asia): Find it in the browser under East Asia are what [JP]Null-Server A |PvE| 10/2 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does [JP]Null-Server A |PvE| 10/2 appear?
These Rust Insights lists include [JP]Null-Server A |PvE| 10/2: Modded Rust servers, explained and Rust PvE servers, live. These filters bring it up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Player counts
What does the population of [JP]Null-Server A |PvE| 10/2 look like?
At the time of this refresh, [JP]Null-Server A |PvE| 10/2 holds 0 players on 100 slots. Over the past week it peaked at 3 and averaged 0 players. Look at the last 48 hours and the peak hour is 08:00 UTC, at 2 players on average.
Where does [JP]Null-Server A |PvE| 10/2 sit in the rankings?
In Asia, [JP]Null-Server A |PvE| 10/2 is #335; across all ranked servers it is #4,509 on seven-day player hours, in the top 20%.
Map and rules
What are the settings and rules for [JP]Null-Server A |PvE| 10/2?
The name of [JP]Null-Server A |PvE| 10/2 does not state a gather rate. The group cap stands at 50 players. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on [JP]Null-Server A |PvE| 10/2?
The game generates the map on [JP]Null-Server A |PvE| 10/2: procedural, size 4,096, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.
Connecting
How can you get onto [JP]Null-Server A |PvE| 10/2?
To connect, start Rust and enter client.connect 163.44.120.31:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://discord.com/invite/null-server is its website.