Server profile
RustServer_23462
Online, with 0 of 50 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 118d ago.
Online 163.44.117.42:28015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does RustServer_23462 wipe, and on which day?
The record of RustServer_23462's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 118 days 12 hours ago.
About the server
What does performance look like on RustServer_23462?
Server fps averaged 121 over 48 hours; the lowest reading was 7. Buildings, deployables and the rest took the entity count as high as 103,633. Memory use peaked at 3,282 MB. A climbing entity count and low fps are what players experience as lag.
On what version does RustServer_23462 currently run?
The Rust build is network protocol 2631 and build 156583, running on Linux, for RustServer_23462. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for RustServer_23462, and is it online?
At the time of this check RustServer_23462 is online. About 19 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does RustServer_23462 run from?
There is no region published for RustServer_23462. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 163.44.117.42:28015.
Server tags
Which meanings sit behind the tags on RustServer_23462?
These tags come from RustServer_23462 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts16 (Group limit): A team holds 16 players at most; v2631 (Protocol): Matching versions are required, and the protocol is 2631; cs156583 (Build): It runs game build 156583; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does RustServer_23462 appear?
The Rust Insights lists that carry RustServer_23462 are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of RustServer_23462 look like?
RustServer_23462 shows 0 players at the moment, against 50 slots. A seven-day average of 0 players puts the last week in context.
How does RustServer_23462 compare with other Rust servers in the ranking?
Player hours over seven days put RustServer_23462 at #15,341, within the top 69% of the ranked field.
Settings and rules
What are the settings and rules for RustServer_23462?
No gather rate appears in the name of RustServer_23462. Up to 16 players can join one group. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on RustServer_23462?
RustServer_23462 runs a procedural map of size 4,500 with seed 486328296, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
What is the way to join RustServer_23462?
To connect, start Rust and enter client.connect 163.44.117.42:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.