Server profile
Rust test server_1
Online, with 0 of 30 players on; ranked #15,338 of every public Rust server, the top 69%. It last wiped 118d ago.
Online 163.44.113.12:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does Rust test server_1 wipe, and on which day?
Its rhythm cannot be read yet: Rust test server_1 has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 118 days 8 hours ago.
About the server
What does performance look like on Rust test server_1?
The 48-hour average for server fps is 234, and 221 was the lowest seen. The world held a peak of 3,122 entities, counting buildings, deployables and all the rest. The highest memory figure was 5,809 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on Rust test server_1?
Rust network protocol 2631 and build 156583 on Linux is what Rust test server_1 runs. You can only join if your game is on the same protocol; Steam handles that update.
What does uptime look like for Rust test server_1, and is it online?
At the time of this check Rust test server_1 is online. Going by the uptime figure it gives, its last restart was around 13 days 1 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
Where does Rust test server_1 run from?
No region is published by Rust test server_1. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 163.44.113.12:28015.
Server tags
Which meanings sit behind the tags on Rust test server_1?
These tags come from Rust test server_1 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp30 (Max players): 30 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2631 (Protocol): Matching versions are required, and the protocol is 2631; cs156583 (Build): It runs game build 156583; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does Rust test server_1 appear?
The Rust Insights lists that carry Rust test server_1 are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on Rust test server_1 right now, and how does that number move?
Rust test server_1 shows 0 players at the moment, against 30 slots. A seven-day average of 0 players puts the last week in context.
How does Rust test server_1 compare with other Rust servers in the ranking?
On player hours for the last seven days, Rust test server_1 sits at #15,338, inside the top 69% of ranked servers.
Map and rules
How is Rust test server_1 configured, and what rules apply?
No gather rate appears in the name of Rust test server_1. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on Rust test server_1?
Size 1,000 and seed 1319438048 define the procedural map on Rust test server_1, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
Join
What is the way to join Rust test server_1?
Open the console with F1 in Rust and enter client.connect 163.44.113.12:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.