Server profile
RustServer_4705
Online, with 0 of 50 players on; ranked #8,534 of every public Rust server, the top 38%. It last wiped 22h ago.
Online 163.44.113.0:28015 checked 10m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 38% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 08:50 UTC22h ago | – | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
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- TRAVELER PVE [ДЛЯ НОВИЧКОВ] Wipe 16.1027/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
How often does RustServer_4705 wipe, and on which day?
Too few wipes are on record for RustServer_4705 to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 22 hours have passed since its current world was created.
Server details
How well does RustServer_4705 perform?
Server fps averaged 219 over 48 hours; the lowest reading was 192. Buildings, deployables and the rest took the entity count as high as 67,969. It drew as much as 2,383 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is RustServer_4705 on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for RustServer_4705. You can only join if your game is on the same protocol; Steam handles that update.
Has RustServer_4705 stayed online, and is it up now?
RustServer_4705 is currently reachable and online. About 19 hours ago is when it last restarted, judged from the uptime it reports. Of the 24 hours in the last 1 full day, 23 were up, 96% of the time. The first record Rust Insights has of it is 27 October 2026.
Where does RustServer_4705 run from?
A region is not published by RustServer_4705. Rust Insights reports the location a server declares, not the physical place of the machine. 163.44.113.0:28015 is where it answers.
Tags
What is meant by each tag on RustServer_4705?
These tags come from RustServer_4705 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^p (PvE): Danger comes from the world, not from other players; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does RustServer_4705 appear?
These Rust Insights lists include RustServer_4705: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player counts
How many players are on RustServer_4705 right now?
RustServer_4705 shows 0 players at the moment, against 50 slots. The seven-day average is 0 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 19:00 UTC, with an average of 1 players.
Where does RustServer_4705 sit in the rankings?
On player hours for the last seven days, RustServer_4705 sits at #8,534, inside the top 38% of ranked servers.
Rules and settings
What are the settings and rules for RustServer_4705?
Nothing about gather rate is given in the name of RustServer_4705. No group limit is set, so the game's default of 8 players applies. pve is the game mode, no fighting other players. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on RustServer_4705?
Size 3,500 and seed 18744 define the procedural map on RustServer_4705, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
What is the way to join RustServer_4705?
To connect, start Rust and enter client.connect 163.44.113.0:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.