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Rust Insights

Server profile

Nate/tyler

Online, with 0 of 200 players on; ranked #8,352 of every public Rust server, the top 38%. It last wiped 4d ago.

Filed under moddedoxide
Launch Rust and join
0/ 200 players now 0% full
07-day averagepeak 2
#8,352ranktop 38%
4d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5206:0015:0001:0009:0018:0003:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

02040608006:0015:0001:0009:0018:0003:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Oct26 Oct27 Oct28 Oct29 Oct30 Oct

Note: Top 38% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

2 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 25 Oct, 19:59 UTC4d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average31/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average134/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 123 on average0/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 97 on average12/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 94 on average31/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average45/200

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does Nate/tyler look like once wipe day arrives?

Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 2 hours after it started.

How often does Nate/tyler wipe, and on which day?

Its rhythm cannot be read yet: Nate/tyler has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 4 days 8 hours have passed since its current world was created.

About the server

How well does Nate/tyler perform?

The 48-hour average for server fps is 60, and 60 was the lowest seen. Buildings, deployables and the rest took the entity count as high as 31,443. The highest memory figure was 2,170 MB. A climbing entity count and low fps are what players experience as lag.

On what version does Nate/tyler currently run?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Nate/tyler. The same protocol is required to join, and Steam takes care of updating it.

Has Nate/tyler stayed online, and is it up now?

Nate/tyler is currently reachable and online. About 4 days 6 hours ago is when it last restarted, judged from the uptime it reports. The last 4 full days gave 95 of 96 hours up, or 99% of the time. The first record Rust Insights has of it is 25 October 2026.

What location is listed for Nate/tyler?

No region is published by Nate/tyler. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 163.245.195.73:26026.

Server tags

Which meanings sit behind the tags on Nate/tyler?

When the game's server browser reads Nate/tyler, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): The slot count is 200; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Nate/tyler turn up among the Rust Insights lists and filters?

These Rust Insights lists include Nate/tyler: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.

Player counts

How many players are on Nate/tyler right now?

Of its 200 slots, Nate/tyler currently has 0 filled. The seven-day average is 0 players, and the highest point in that week was 2. The busiest point of the last 48 hours fell at 01:00 UTC, averaging 1 players.

Where does Nate/tyler sit in the rankings?

On player hours for the last seven days, Nate/tyler sits at #8,352, inside the top 38% of ranked servers.

Settings and rules

What settings and rules apply on Nate/tyler?

Nothing about gather rate is given in the name of Nate/tyler. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

Which map is live on Nate/tyler?

Nate/tyler runs a procedural map of size 2,500 with seed 88451, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How do you connect to Nate/tyler?

To connect, start Rust and enter client.connect 163.245.195.73:26026 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players The slot count is 200.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.