Server profile
GameZone and Friends
Online, with 0 of 20 players on; ranked #15,310 of every public Rust server, the top 69%. It last wiped 83d ago.
Online 163.172.118.12:28015 checked 5m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does GameZone and Friends wipe?
The record of GameZone and Friends's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 83 days 21 hours ago.
Server details
Does GameZone and Friends hold a steady frame rate?
Average server fps over the last 48 hours was 69, with a floor of 37. At its highest the entity count reached 100,424: buildings, deployables and everything else. Memory use peaked at 4,439 MB. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on GameZone and Friends?
Running on Linux, GameZone and Friends is on Rust network protocol 2632 and build 160450. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is GameZone and Friends, and is it up at the moment?
At the time of this check GameZone and Friends is online. About 7 days 3 hours ago is when it last restarted, judged from the uptime it reports. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for GameZone and Friends?
A region is not published by GameZone and Friends. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 163.172.118.12:28015 is where it answers.
Server tags
How should you read the tags listed for GameZone and Friends?
The tags gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2632 (Protocol): To join you need the same version; protocol 2632; cs160450 (Build): It runs game build 160450; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon are what GameZone and Friends publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Who is behind GameZone and Friends?
The gamezone.mt hostname published by GameZone and Friends is used by no other server we track.
On which Rust Insights lists does GameZone and Friends appear?
GameZone and Friends appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on GameZone and Friends right now, and how does that number move?
GameZone and Friends shows 0 players at the moment, against 20 slots. Its average over seven days comes to 0 players.
Where does GameZone and Friends sit in the rankings?
On player hours for the last seven days, GameZone and Friends sits at #15,310, inside the top 69% of ranked servers.
Rules and settings
How is GameZone and Friends configured, and what rules apply?
Nothing about gather rate is given in the name of GameZone and Friends. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.
What is the map on GameZone and Friends?
Size 4,050 and seed 372124167 define the procedural map on GameZone and Friends, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join GameZone and Friends?
To connect, start Rust and enter client.connect 163.172.118.12:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.