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Rust Insights

Server profile · EU

[EU] FireRust 10x|PVE|5Max|Wiped 15/10

Online, with 0 of 200 players on; ranked #4,576 of every public Rust server, the top 21%. It last wiped 13d ago.

Filed under 10x biweekly wipes moddedoxidepve
Launch Rust and join Website
The server's own banner, as it publishes it.
0/ 200 players now 0% full
07-day averagepeak 3
#4,576ranktop 21% · #1608 in EU
13d agolast wipebiweekly schedule
7d 21hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123422:0007:0016:0001:0010:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304022:0007:0016:0001:0010:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 21% of all ranked servers, top 55% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
2 wipe-day peak players, last three wipes
50% crowd held else halves by day 1

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 14d 16hThu 12 Nov, 14:11 UTC
  3. 35d 21hThu 3 Dec, 19:00 UTCFW
  4. 42d 16hThu 10 Dec, 14:11 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 14:11 UTC13d ago 2 – running 0
Thu 1 Oct, 18:41 UTC FW27d ago 1 held half 13.8 days 0
Thu 17 Sep, 14:11 UTC41d ago 2 halved by day 1 14.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] RustValley 10x PVE+ |Legendary Weapons| Raidable Bases|EU · groups of 15+ · 10x · biweekly · 53 on average86/100
  2. [EU] RustValley 10x PVE |#2| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 19 on average17/100
  3. [EU] RustValley 10x PVE |#3| Legendary Weapons|RaidableBasesEU · groups of 15+ · 10x · biweekly · 9 on average12/100
  4. [TR/EU] Atak 10x Pve|Zombie|Raidbase|Skill|Epic|Events|BossEU · groups of 8+ · 10x · biweekly · 8 on average11/100
  5. [EU] MASTERS | 10X PVE++ | LEGENDARY WEAPONS | EPIC TOOLSEU · groups of 8+ · 10x · biweekly · 4 on average7/100
  6. [EU] Enchanted.gg PvE 10x | SkillTree | Zombies | BiweeklyEU · groups of 30+ · 10x · biweekly · 2 on average3/50

The short version

Quick answers

From the figures on this page.

Wipe days

On [EU] FireRust 10x|PVE|5Max|Wiped 15/10, what happens on wipe day?

At their busiest, its recent wipes drew 2 players on average. The peak crowd on this wipe came 0 hours after it started. The crowd stayed above half that peak until the next wipe in 50% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 1.

How often does [EU] FireRust 10x|PVE|5Max|Wiped 15/10 wipe, and on which day?

Wipes on [EU] FireRust 10x|PVE|5Max|Wiped 15/10 come every 4 weeks on Thursday at 14:11 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 13 days 7 hours have passed since its current world was created. According to its tags, wipes come every two weeks.

Server

Does [EU] FireRust 10x|PVE|5Max|Wiped 15/10 hold a steady frame rate?

Average server fps over the last 48 hours was 39, with a floor of 31. Buildings, deployables and the rest took the entity count as high as 140,455. It drew as much as 5,935 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

Which Rust version is [EU] FireRust 10x|PVE|5Max|Wiped 15/10 on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for [EU] FireRust 10x|PVE|5Max|Wiped 15/10. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for [EU] FireRust 10x|PVE|5Max|Wiped 15/10, and is it online?

[EU] FireRust 10x|PVE|5Max|Wiped 15/10 is currently reachable and online. The uptime it reports puts the last restart at about 15 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

What location is listed for [EU] FireRust 10x|PVE|5Max|Wiped 15/10?

Its EU tag is what [EU] FireRust 10x|PVE|5Max|Wiped 15/10 uses to list itself in Europe. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 162.55.236.48:28045.

Server tags

Which meanings sit behind the tags on [EU] FireRust 10x|PVE|5Max|Wiped 15/10?

The tags gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): The slot count is 200; ts5 (Group limit): A team holds 5 players at most; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^b (Biweekly): The wipe cycle is two weeks; ^p (PvE): The world is the threat here, since players do not fight one another; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; EU (Europe): Its browser listing sits under Europe are what [EU] FireRust 10x|PVE|5Max|Wiped 15/10 publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who operates [EU] FireRust 10x|PVE|5Max|Wiped 15/10?

A firerust.com hostname is published by [EU] FireRust 10x|PVE|5Max|Wiped 15/10, and by 4 other servers we track, which suggests the same operator runs them.

Where does [EU] FireRust 10x|PVE|5Max|Wiped 15/10 turn up among the Rust Insights lists and filters?

[EU] FireRust 10x|PVE|5Max|Wiped 15/10 appears among the following Rust Insights lists: 10x Rust servers, by the numbers, Rust servers in Europe, Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Europe; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks; Gather rate: 10x.

Population history

What does the population of [EU] FireRust 10x|PVE|5Max|Wiped 15/10 look like?

Of its 200 slots, [EU] FireRust 10x|PVE|5Max|Wiped 15/10 currently has 0 filled. A weekly average of 0 players goes with a peak of 3. The busiest point of the last 48 hours fell at 17:00 UTC, averaging 2 players.

In the ranking of Rust servers, where does [EU] FireRust 10x|PVE|5Max|Wiped 15/10 place?

On the seven-day player-hours measure, [EU] FireRust 10x|PVE|5Max|Wiped 15/10 is #4,576, in the top 21% of all ranked servers and #1,608 in Europe.

Rules and settings

What are the settings and rules for [EU] FireRust 10x|PVE|5Max|Wiped 15/10?

A 10x gather rate is what the name of [EU] FireRust 10x|PVE|5Max|Wiped 15/10 states. 5 players is the most a group can hold. You get pve as the game mode, no fighting other players. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on [EU] FireRust 10x|PVE|5Max|Wiped 15/10?

Size 4,250 and seed 338121271 define the procedural map on [EU] FireRust 10x|PVE|5Max|Wiped 15/10, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How do you connect to [EU] FireRust 10x|PVE|5Max|Wiped 15/10?

Open the console with F1 in Rust and enter client.connect 162.55.236.48:28045. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. Its website can be found at https://www.firerust.com.

The small print

Server tags

What each one means.

Published as mp200,ptrak,$r?,v2635,^b,EU,^p,gmrust,cs168909,ts5,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp200
Max players The slot count is 200.
ts5
Group limit A team holds 5 players at most.
v2635
Protocol Matching versions are required, and the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Gameplay

^p
PvE The world is the threat here, since players do not fight one another.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Region

EU
Europe Its browser listing sits under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.