Server profile
UNK
Offline, with 0 of 10 players on; ranked #15,373 of every public Rust server, the top 69%. It last wiped 32d ago.
Offline 162.43.86.56:28015 checked 1d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 26 Sep, 16:24 UTC32d ago | 4 | – | running | 1 |
| Fri 25 Sep, 16:38 UTC33d ago | 4 | – | 1 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at UNK?
At their busiest, its recent wipes drew 4 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
How often does UNK wipe, and on which day?
Too few wipes are on record for UNK to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 32 days 3 hours ago.
Server
What does performance look like on UNK?
Server fps averaged 122 over 48 hours; the lowest reading was 122. The world held a peak of 94,806 entities, counting buildings, deployables and all the rest. It drew as much as 5,513 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on UNK?
Rust network protocol 2633 and build 165217 on Linux is what UNK runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for UNK, and is it online?
Offline at the moment, UNK was last seen 47 hours ago. About 9 days ago is when it last restarted, judged from the uptime it reports. It spent 141 of the last 7 full days' 168 hours up, 84% of the time. On 25 September 2026 is when Rust Insights first saw it.
In which location does UNK sit?
A region is not published by UNK. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 162.43.86.56:28015.
Server tags
How should you read the tags listed for UNK?
When the game's server browser reads UNK, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs165217 (Build): It runs game build 165217; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does UNK appear?
These Rust Insights lists include UNK: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of UNK look like?
The last time UNK was seen online was 47 hours ago, and it is offline now. A seven-day average of 0 players puts the last week in context.
Where does UNK sit in the rankings?
The player-hours ranking for the last seven days puts UNK at #15,373, among the top 69% of all ranked servers.
Map and rules
How is UNK configured, and what rules apply?
The name of UNK does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
Which map is live on UNK?
The game generates the map on UNK: procedural, size 4,000, seed 1337. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.
How to join
What is the way to join UNK?
Open the console with F1 in Rust and enter client.connect 162.43.86.56:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.