Server profile
RustServer
Online, with 0 of 5 players on; ranked #15,335 of every public Rust server, the top 69%. It last wiped 53d ago.
Online 162.43.79.212:28015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does RustServer wipe?
Too few wipes are on record for RustServer to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 53 days 10 hours have passed since its current world was created.
Server details
Does RustServer hold a steady frame rate?
Average server fps over the last 48 hours was 46, with a floor of 24. Buildings, deployables and the rest took the entity count as high as 115,699. Memory use peaked at 5,873 MB. A climbing entity count and low fps are what players experience as lag.
On what version does RustServer currently run?
Running on Linux, RustServer is on Rust network protocol 2633 and build 163207. The same protocol is required to join, and Steam takes care of updating it.
How reliable is RustServer, and is it up at the moment?
Right now RustServer is up and running. Going by the uptime figure it gives, its last restart was around 11 days 11 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for RustServer?
A region is not published by RustServer. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 162.43.79.212:28015.
Server tags
What is meant by each tag on RustServer?
When the game's server browser reads RustServer, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The slot count is 5; ts8 (Group limit): The game default applies: teams cap at 8; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs163207 (Build): The game build is 163207; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature RustServer?
These Rust Insights lists include RustServer: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on RustServer right now?
At the time of this refresh, RustServer holds 0 players on 5 slots. Across the past week the mean was 0 players.
How does RustServer compare with other Rust servers in the ranking?
Player hours over seven days put RustServer at #15,335, within the top 69% of the ranked field.
Map and rules
What settings and rules apply on RustServer?
No gather rate appears in the name of RustServer. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on RustServer?
RustServer runs a procedural map of size 4,500 with seed 1720921873, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join RustServer?
To connect, start Rust and enter client.connect 162.43.79.212:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.