Server profile
RustServer
Online, with 0 of 5 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 78d ago.
Online 162.43.55.219:28015 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does RustServer wipe, and how often?
Its rhythm cannot be read yet: RustServer has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 78 days 20 hours have passed since its current world was created.
Server details
Does RustServer hold a steady frame rate?
Average server fps over the last 48 hours was 60, with a floor of 1. At its highest the entity count reached 111,813: buildings, deployables and everything else. Memory use peaked at 5,456 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does RustServer currently run?
The Rust build is network protocol 2632 and build 160556, running on Linux, for RustServer. You can only join if your game is on the same protocol; Steam handles that update.
Has RustServer stayed online, and is it up now?
RustServer is currently reachable and online. The uptime it reports puts the last restart at about 8 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.
In which location does RustServer sit?
No region is published by RustServer. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 162.43.55.219:28015 is where it answers.
Lists and tags
Which meanings sit behind the tags on RustServer?
When the game's server browser reads RustServer, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2632 (Protocol): To join you need the same version; protocol 2632; cs160556 (Build): The game build is 160556; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature RustServer?
The Rust Insights lists that carry RustServer are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
What does the population of RustServer look like?
At the time of this refresh, RustServer holds 0 players on 5 slots. Its average over seven days comes to 0 players.
How does RustServer compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts RustServer at #15,349, among the top 69% of all ranked servers.
Settings and rules
How is RustServer configured, and what rules apply?
No gather rate appears in the name of RustServer. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on RustServer?
The game generates the map on RustServer: procedural, size 4,500, seed 23. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join RustServer?
Open the console with F1 in Rust and enter client.connect 162.43.55.219:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.