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Live edition32,278 playing on 11,650 servers

Rust Insights

Server profile

RustServer

Online, with 0 of 5 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 78d ago.

Filed under moddedoxide
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak –
#15,349ranktop 69%
78d agolast wipeno schedule published
–next wipeno wipe seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123405:0014:0023:0007:0016:0002:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020005:0014:0023:0007:0016:0002:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 153 on average36/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average127/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 117 on average46/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 93 on average12/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average0/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average1/1000

The short version

Quick answers

From the figures on this page.

Wipe days

When does RustServer wipe, and how often?

Its rhythm cannot be read yet: RustServer has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 78 days 20 hours have passed since its current world was created.

Server details

Does RustServer hold a steady frame rate?

Average server fps over the last 48 hours was 60, with a floor of 1. At its highest the entity count reached 111,813: buildings, deployables and everything else. Memory use peaked at 5,456 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does RustServer currently run?

The Rust build is network protocol 2632 and build 160556, running on Linux, for RustServer. You can only join if your game is on the same protocol; Steam handles that update.

Has RustServer stayed online, and is it up now?

RustServer is currently reachable and online. The uptime it reports puts the last restart at about 8 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does RustServer sit?

No region is published by RustServer. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 162.43.55.219:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on RustServer?

When the game's server browser reads RustServer, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): 5 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2632 (Protocol): To join you need the same version; protocol 2632; cs160556 (Build): The game build is 160556; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Which Rust Insights filters and lists feature RustServer?

The Rust Insights lists that carry RustServer are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

What does the population of RustServer look like?

At the time of this refresh, RustServer holds 0 players on 5 slots. Its average over seven days comes to 0 players.

How does RustServer compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts RustServer at #15,349, among the top 69% of all ranked servers.

Settings and rules

How is RustServer configured, and what rules apply?

No gather rate appears in the name of RustServer. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on RustServer?

The game generates the map on RustServer: procedural, size 4,500, seed 23. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

What is the way to join RustServer?

Open the console with F1 in Rust and enter client.connect 162.43.55.219:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players 5 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2632
Protocol To join you need the same version; protocol 2632.
cs160556
Build The game build is 160556.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.