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Live edition58,600 playing on 11,758 servers

Rust Insights

Server profile

Rodo Server

Online, with 0 of 10 players on; ranked #4,992 of every public Rust server, the top 22%. It last wiped 25d ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 6
#4,992ranktop 22%
25d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.511.5223:0008:0017:0002:0011:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020023:0008:0017:0002:0011:0021:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 22% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

7.8 days usual gap between real wipes
0% on rhythm of its recent wipes
4 wipe-day peak players, last three wipes
0% crowd held else halves by day 11

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sat 3 OctFri 2 OctThu 17 Sep
01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 4, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 06:39 UTC25d ago 4 – running 0
Fri 2 Oct, 17:29 UTC26d ago 4 – 0.5 days 0
Thu 17 Sep, 15:25 UTC41d ago 3 halved by day 11 15.1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average67/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average122/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average68/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average60/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average16/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average10/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Rodo Server look like once wipe day arrives?

At their busiest, its recent wipes drew 4 players on average. The peak crowd on this wipe came 5 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 11.

On what schedule does Rodo Server wipe?

There is no next wipe to predict: Rodo Server wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 25 days 15 hours have passed since its current world was created.

Server details

Does Rodo Server hold a steady frame rate?

Server fps averaged 91 over 48 hours; the lowest reading was 60. Buildings, deployables and the rest took the entity count as high as 105,630. It drew as much as 4,589 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.

What Rust version is live on Rodo Server?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Rodo Server. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is Rodo Server, and is it up at the moment?

Rodo Server is currently reachable and online. The uptime it reports puts the last restart at about 5 days 6 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. On 17 September 2026 is when Rust Insights first saw it.

In which location does Rodo Server sit?

No region is published by Rodo Server. Rust Insights reports the location a server declares, not the physical place of the machine. 162.43.52.160:28015 is where it answers.

Lists and tags

How should you read the tags listed for Rodo Server?

These tags come from Rodo Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Which Rust Insights filters and lists feature Rodo Server?

Rodo Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Player counts

How many players are on Rodo Server right now?

At the time of this refresh, Rodo Server holds 0 players on 10 slots. Over the past week it peaked at 6 and averaged 0 players. The busiest point of the last 48 hours fell at 15:00 UTC, averaging 2 players.

Where does Rodo Server sit in the rankings?

The player-hours ranking for the last seven days puts Rodo Server at #4,992, among the top 22% of all ranked servers.

Settings and rules

What settings and rules apply on Rodo Server?

Nothing about gather rate is given in the name of Rodo Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.

What is the map on Rodo Server?

Size 4,250 and seed 686241008 define the procedural map on Rodo Server, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Connecting

How do you connect to Rodo Server?

To connect, start Rust and enter client.connect 162.43.52.160:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build It runs game build 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.