Server profile
RustServer
Online, with 0 of 50 players on; ranked #15,358 of every public Rust server, the top 69%. It last wiped 112d ago.
Online 162.43.5.225:28015 checked 5m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does RustServer wipe?
The record of RustServer's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 112 days 19 hours ago.
About the server
What does performance look like on RustServer?
Server fps averaged 66 over 48 hours; the lowest reading was 41. The world held a peak of 91,567 entities, counting buildings, deployables and all the rest. Memory use peaked at 5,328 MB. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on RustServer?
Rust network protocol 2631 and build 156812 on Linux is what RustServer runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for RustServer, and is it online?
RustServer is currently reachable and online. The uptime it reports puts the last restart at about 11 days 7 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does RustServer sit?
No region is published by RustServer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 162.43.5.225:28015.
Tags
How should you read the tags listed for RustServer?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2631 (Protocol): Matching versions are required, and the protocol is 2631; cs156812 (Build): The game build is 156812; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what RustServer publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does RustServer appear?
RustServer appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of RustServer look like?
Of its 50 slots, RustServer currently has 0 filled. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does RustServer place?
Player hours over seven days put RustServer at #15,358, within the top 69% of the ranked field.
Rules and settings
What settings and rules apply on RustServer?
The name of RustServer does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on RustServer?
The game generates the map on RustServer: procedural, size 4,000, seed 19686. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Connecting
What is the way to join RustServer?
To connect, start Rust and enter client.connect 162.43.5.225:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.