Server profile
nikuServer
Online, with 0 of 50 players on; ranked #15,432 of every public Rust server, the top 69%. It last wiped 24d ago.
Online 162.43.49.233:28015 checked 13m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 05:31 UTC24d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does nikuServer look like once wipe day arrives?
The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked.
When does nikuServer wipe, and how often?
Too few wipes are on record for nikuServer to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 24 days 7 hours have passed since its current world was created.
Server details
How well does nikuServer perform?
Average server fps over the last 48 hours was 190, with a floor of 121. Buildings, deployables and the rest took the entity count as high as 56,527. It drew as much as 2,331 MB of memory. A climbing entity count and low fps are what players experience as lag.
What Rust version is live on nikuServer?
The Rust build is network protocol 2634 and build 166652, running on Linux, for nikuServer. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for nikuServer, and is it online?
Right now nikuServer is up and running. Going by the uptime figure it gives, its last restart was around 20 minutes ago. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.
Where does nikuServer run from?
A region is not published by nikuServer. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 162.43.49.233:28015 is where it answers.
Tags
How should you read the tags listed for nikuServer?
These tags come from nikuServer and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature nikuServer?
nikuServer appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of nikuServer look like?
nikuServer shows 0 players at the moment, against 50 slots. A seven-day average of 0 players puts the last week in context.
Where does nikuServer sit in the rankings?
Player hours over seven days put nikuServer at #15,432, within the top 69% of the ranked field.
Rules and settings
How is nikuServer configured, and what rules apply?
The name of nikuServer does not state a gather rate. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on nikuServer?
nikuServer runs a procedural map of size 4,096 with seed 1, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Its map carries the name Custom Map.
Join
How can you get onto nikuServer?
To connect, start Rust and enter client.connect 162.43.49.233:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.