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Rust Insights

Server profile

NONNNNRust

Online, with 0 of 4 players on; ranked #13,485 of every public Rust server, the top 60%. It last wiped 13d ago.

Filed under moddedoxide
Launch Rust and join
0/ 4 players now 0% full
07-day averagepeak 1
#13,485ranktop 60%
13d agolast wipeno schedule published
6d 23hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123420:0005:0014:0000:0009:0018:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040020:0005:0014:0000:0009:0018:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Note: Top 60% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 6d 23h. The force wipe · high confidence

21 days usual gap between real wipes
2 wipe-day peak players, last three wipes
0% crowd held else halves by day 3

Coming wipes

  1. 6d 23hThu 5 Nov, 19:00 UTCFW
  2. 7d 18hFri 6 Nov, 14:44 UTC
  3. 28d 18hFri 27 Nov, 14:44 UTC
  4. 34d 23hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 16 OctFri 25 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 2 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 14:44 UTC13d ago 2 – running 0
Fri 25 Sep, 15:15 UTC34d ago 2 halved by day 3 21 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average103/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average155/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 95 on average63/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 90 on average195/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

The short version

Quick answers

From the figures on this page.

Wipe schedule

What does NONNNNRust look like once wipe day arrives?

The average busiest point of its recent wipes was 2 players. The peak crowd on this wipe came 2 hours after it started. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 3.

How often does NONNNNRust wipe, and on which day?

The wipe rhythm on NONNNNRust is every 3 weeks on Friday at 14:44 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. This world dates from 13 days 4 hours ago.

About the server

Does NONNNNRust hold a steady frame rate?

Average server fps over the last 48 hours was 224, with a floor of 158. At its highest the entity count reached 49,808: buildings, deployables and everything else. Memory use peaked at 2,113 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is NONNNNRust on?

Rust network protocol 2635 and build 167781 on Linux is what NONNNNRust runs. The same protocol is required to join, and Steam takes care of updating it.

How reliable is NONNNNRust, and is it up at the moment?

Right now NONNNNRust is up and running. Going by the uptime figure it gives, its last restart was around 2 days 7 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 25 September 2026 is when Rust Insights first saw it.

Where does NONNNNRust run from?

There is no region published for NONNNNRust. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. 162.43.38.242:28015 is where it answers.

Lists and tags

Which meanings sit behind the tags on NONNNNRust?

These tags come from NONNNNRust and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp4 (Max players): The slot count is 4; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does NONNNNRust appear?

NONNNNRust appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population history

What does the population of NONNNNRust look like?

Of its 4 slots, NONNNNRust currently has 0 filled. A weekly average of 0 players goes with a peak of 1.

How does NONNNNRust compare with other Rust servers in the ranking?

The player-hours ranking for the last seven days puts NONNNNRust at #13,485, among the top 60% of all ranked servers.

Settings and rules

How is NONNNNRust configured, and what rules apply?

The name of NONNNNRust does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.

What is the map on NONNNNRust?

NONNNNRust runs a procedural map of size 3,000 with seed 5555, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Join

What is the way to join NONNNNRust?

To connect, start Rust and enter client.connect 162.43.38.242:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp4,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp4
Max players The slot count is 4.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs167781
Build Build 167781 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.