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Rust Insights

Server profile

Zomsaba_RUST3

Online, with 0 of 20 players on; ranked #8,304 of every public Rust server, the top 37%. It last wiped 27d ago.

Filed under moddedoxide
Launch Rust and join
0/ 20 players now 0% full
07-day averagepeak 1
#8,304ranktop 37%
27d agolast wipeno schedule published
7d 21hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75122:0007:0016:0001:0010:0020:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

05010015020022:0007:0016:0001:0010:0020:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 37% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Force wipes only.

Next wipe Thursday 5 November, 19:00 UTC, in 7d 21h. The force wipe · high confidence

1 wipe-day peak players, last three wipes

Coming wipes

  1. 7d 21hThu 5 Nov, 19:00 UTCFW
  2. 35d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 29 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:14 UTC FW27d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average105/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average129/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average119/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average90/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average25/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average24/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Zomsaba_RUST3 look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. The peak crowd on this wipe came 29 hours after it started.

How often does Zomsaba_RUST3 wipe, and on which day?

The only wipe on Zomsaba_RUST3 is the monthly force wipe. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world you are playing on now was made 27 days ago.

Server details

Does Zomsaba_RUST3 hold a steady frame rate?

Server fps averaged 108 over 48 hours; the lowest reading was 61. The world held a peak of 94,077 entities, counting buildings, deployables and all the rest. It drew as much as 2,747 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

What Rust version is live on Zomsaba_RUST3?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Zomsaba_RUST3. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Zomsaba_RUST3, and is it online?

Zomsaba_RUST3 is currently reachable and online. About 22 hours ago is when it last restarted, judged from the uptime it reports. It spent 168 of the last 7 full days' 168 hours up, 100% of the time. On 13 September 2026 is when Rust Insights first saw it.

Where does Zomsaba_RUST3 run from?

No region is published by Zomsaba_RUST3. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 162.43.37.59:28015.

Tags

How should you read the tags listed for Zomsaba_RUST3?

The tags gmrust (Game mode): Survival as standard Rust plays; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Zomsaba_RUST3 publishes, and the server browser in the game reads them. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.

Where does Zomsaba_RUST3 turn up among the Rust Insights lists and filters?

Zomsaba_RUST3 appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on Zomsaba_RUST3 right now, and how does that number move?

Of its 20 slots, Zomsaba_RUST3 currently has 0 filled. A weekly average of 0 players goes with a peak of 1. The busiest point of the last 48 hours fell at 10:00 UTC, averaging 1 players.

How does Zomsaba_RUST3 compare with other Rust servers in the ranking?

Player hours over seven days put Zomsaba_RUST3 at #8,304, within the top 37% of the ranked field.

Rules and settings

What settings and rules apply on Zomsaba_RUST3?

The name of Zomsaba_RUST3 does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on Zomsaba_RUST3?

Zomsaba_RUST3 runs a procedural map of size 4,000 with seed 19686, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How do you connect to Zomsaba_RUST3?

Type client.connect 162.43.37.59:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp20
Max players 20 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, Rust's standard.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.