Server profile
UMAISAKEUMAISAKE
Offline, with 0 of 50 players on; ranked #15,373 of every public Rust server, the top 69%. It last wiped 9d ago.
Offline 162.43.26.65:28015 checked 5d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 02:12 UTC9d ago | 1 | – | running | 1 |
| Sun 18 Oct, 13:17 UTC10d ago | 1 | – | 0.5 days | 0 |
| Sat 17 Oct, 10:18 UTC11d ago | 1 | – | 1.1 days | 1 |
| Fri 16 Oct, 13:40 UTC12d ago | 1 | – | 0.9 days | 1 |
| Sun 11 Oct, 22:45 UTC16d ago | 1 | held half | 4.6 days | 0 |
| Sat 10 Oct, 15:34 UTC18d ago | 1 | – | 1.3 days | 1 |
| Fri 9 Oct, 16:06 UTC19d ago | 1 | – | 1 days | 1 |
| Fri 9 Oct, 02:57 UTC19d ago | 1 | – | 0.5 days | 0 |
| Thu 8 Oct, 13:08 UTC20d ago | 1 | – | 0.6 days | 0 |
| Mon 5 Oct, 08:49 UTC23d ago | 1 | – | 3.2 days | 0 |
| Thu 24 Sep, 03:18 UTC34d ago | 1 | halved by day 9 | 11.2 days | 0 |
| Mon 21 Sep, 15:02 UTC37d ago | 2 | held half | 2.5 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On UMAISAKEUMAISAKE, what happens on wipe day?
Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 100% of its recent wipes.
On what schedule does UMAISAKEUMAISAKE wipe?
There is no next wipe to predict: UMAISAKEUMAISAKE wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 9 days 17 hours ago.
Server details
What Rust version is live on UMAISAKEUMAISAKE?
Running on Linux, UMAISAKEUMAISAKE is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for UMAISAKEUMAISAKE, and is it online?
UMAISAKEUMAISAKE is offline at the moment; the last time it was seen was 5 days 6 hours ago. The last 7 full days gave 1 of 168 hours up, or 1% of the time. The first record Rust Insights has of it is 21 September 2026.
Where does UMAISAKEUMAISAKE run from?
A region is not published by UMAISAKEUMAISAKE. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 162.43.26.65:28015.
Tags
How should you read the tags listed for UMAISAKEUMAISAKE?
The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what UMAISAKEUMAISAKE publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does UMAISAKEUMAISAKE appear?
The Rust Insights lists that carry UMAISAKEUMAISAKE are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
How many players are on UMAISAKEUMAISAKE right now, and how does that number move?
UMAISAKEUMAISAKE was last seen 5 days 6 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.
How does UMAISAKEUMAISAKE compare with other Rust servers in the ranking?
On player hours for the last seven days, UMAISAKEUMAISAKE sits at #15,373, inside the top 69% of ranked servers.
Rules and settings
What settings and rules apply on UMAISAKEUMAISAKE?
The name of UMAISAKEUMAISAKE does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on UMAISAKEUMAISAKE?
Size 5,000 and seed 753808557 define the procedural map on UMAISAKEUMAISAKE, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How do you connect to UMAISAKEUMAISAKE?
Type client.connect 162.43.26.65:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.