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Rust Insights

Server profile

UMAISAKEUMAISAKE

Offline, with 0 of 50 players on; ranked #15,373 of every public Rust server, the top 69%. It last wiped 9d ago.

Filed under moddedoxide
Launch Rust and join
0/ 50 players now 0% full
07-day averagepeak –
#15,373ranktop 69%
9d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

No hourly history yet.

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

This server has not answered a direct query in the last 48 hours.

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k21 Sep28 Sep6 Oct13 Oct21 Oct28 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.9 days usual gap between real wipes
25% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Mon 19 OctSun 18 OctSat 17 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 02:12 UTC9d ago 1 – running 1
Sun 18 Oct, 13:17 UTC10d ago 1 – 0.5 days 0
Sat 17 Oct, 10:18 UTC11d ago 1 – 1.1 days 1
Fri 16 Oct, 13:40 UTC12d ago 1 – 0.9 days 1
Sun 11 Oct, 22:45 UTC16d ago 1 held half 4.6 days 0
Sat 10 Oct, 15:34 UTC18d ago 1 – 1.3 days 1
Fri 9 Oct, 16:06 UTC19d ago 1 – 1 days 1
Fri 9 Oct, 02:57 UTC19d ago 1 – 0.5 days 0
Thu 8 Oct, 13:08 UTC20d ago 1 – 0.6 days 0
Mon 5 Oct, 08:49 UTC23d ago 1 – 3.2 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average205/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 127 on average121/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average183/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 90 on average126/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average19/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average50/1000

The short version

Quick answers

From the figures on this page.

Wipe days

On UMAISAKEUMAISAKE, what happens on wipe day?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. Half the peak held until the next wipe in 100% of its recent wipes.

On what schedule does UMAISAKEUMAISAKE wipe?

There is no next wipe to predict: UMAISAKEUMAISAKE wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 9 days 17 hours ago.

Server details

What Rust version is live on UMAISAKEUMAISAKE?

Running on Linux, UMAISAKEUMAISAKE is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for UMAISAKEUMAISAKE, and is it online?

UMAISAKEUMAISAKE is offline at the moment; the last time it was seen was 5 days 6 hours ago. The last 7 full days gave 1 of 168 hours up, or 1% of the time. The first record Rust Insights has of it is 21 September 2026.

Where does UMAISAKEUMAISAKE run from?

A region is not published by UMAISAKEUMAISAKE. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 162.43.26.65:28015.

Tags

How should you read the tags listed for UMAISAKEUMAISAKE?

The tags gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded are what UMAISAKEUMAISAKE publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

On which Rust Insights lists does UMAISAKEUMAISAKE appear?

The Rust Insights lists that carry UMAISAKEUMAISAKE are Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Player counts

How many players are on UMAISAKEUMAISAKE right now, and how does that number move?

UMAISAKEUMAISAKE was last seen 5 days 6 hours ago and is offline right now. A seven-day average of 0 players puts the last week in context.

How does UMAISAKEUMAISAKE compare with other Rust servers in the ranking?

On player hours for the last seven days, UMAISAKEUMAISAKE sits at #15,373, inside the top 69% of ranked servers.

Rules and settings

What settings and rules apply on UMAISAKEUMAISAKE?

The name of UMAISAKEUMAISAKE does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.

Which map is live on UMAISAKEUMAISAKE?

Size 5,000 and seed 753808557 define the procedural map on UMAISAKEUMAISAKE, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.

Join

How do you connect to UMAISAKEUMAISAKE?

Type client.connect 162.43.26.65:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.

The small print

Server tags

What each one means.

Published as mp50,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp50
Max players The slot count is 50.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.