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Rust Insights

Server profile

Rust Server

Online, with 0 of 5 players on; ranked #5,079 of every public Rust server, the top 23%. It last wiped 26d ago.

Filed under moddedoxide
Launch Rust and join
0/ 5 players now 0% full
07-day averagepeak 1
#5,079ranktop 23%
26d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
00.250.50.75121:0006:0015:0000:0009:0019:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040021:0006:0015:0000:0009:0019:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12k4k6k8k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 23% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

6.6 days usual gap between real wipes
0% on rhythm of its recent wipes
1 wipe-day peak players, last three wipes
0% crowd held else halves by day 10

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Fri 2 OctSun 20 SepSat 19 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 14:13 UTC26d ago 1 – running 0
Sun 20 Sep, 11:38 UTC38d ago 1 halved by day 10 12.1 days 1
Sat 19 Sep, 11:46 UTC39d ago 1 – 1 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 157 on average116/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average131/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 116 on average134/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 91 on average105/700
  5. RustSpain.com | EU MainEU · groups of 12+ · weekly · 88 on average35/200
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average30/1000

The short version

Quick answers

From the figures on this page.

Wipe cycle

What does Rust Server look like once wipe day arrives?

At their busiest, its recent wipes drew 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. The cases that did not hold saw the crowd fall below half by day 10.

How often does Rust Server wipe, and on which day?

Rust Server wipes at times that vary, so its next wipe cannot be predicted. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 26 days 2 hours ago.

About the server

What does performance look like on Rust Server?

The 48-hour average for server fps is 140, and 81 was the lowest seen. The world held a peak of 73,058 entities, counting buildings, deployables and all the rest. Memory use peaked at 2,780 MB. What players feel as lag comes from low fps and an entity count on the rise.

Which Rust version is Rust Server on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Rust Server. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Rust Server, and is it up at the moment?

At the time of this check Rust Server is online. Going by the uptime figure it gives, its last restart was around 3 days 16 hours ago. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 19 September 2026 is when Rust Insights first saw it.

In which location does Rust Server sit?

A region is not published by Rust Server. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 162.43.23.124:28015.

Lists and tags

Which meanings sit behind the tags on Rust Server?

When the game's server browser reads Rust Server, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp5 (Max players): It holds 5 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Which Rust Insights filters and lists feature Rust Server?

Rust Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Population

How many players are on Rust Server right now?

At the time of this refresh, Rust Server holds 0 players on 5 slots. The seven-day average is 0 players, and the highest point in that week was 1. Its strongest hour in the past 48 was 01:00 UTC, with an average of 1 players.

In the ranking of Rust servers, where does Rust Server place?

The player-hours ranking for the last seven days puts Rust Server at #5,079, among the top 23% of all ranked servers.

Map and rules

How is Rust Server configured, and what rules apply?

The name of Rust Server does not state a gather rate. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on Rust Server?

The game generates the map on Rust Server: procedural, size 3,500, seed 1158176010. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How do you connect to Rust Server?

To connect, start Rust and enter client.connect 162.43.23.124:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp5,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival as standard Rust plays.
mp5
Max players It holds 5 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^o
Oxide The plugin framework in use is Oxide (uMod).
^z
Modded The game is changed by plugins or settings, placing it under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.