Server profile
EC Local Test
Offline, with 0 of 10 players on; ranked #15,423 of every public Rust server, the top 69%. It last wiped 14d ago.
Offline 162.43.191.229:28015 checked 8d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does EC Local Test wipe, and on which day?
The record of EC Local Test's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 14 days 18 hours ago.
Server details
On what version does EC Local Test currently run?
The Rust build is network protocol 2634 and build 167781, running on Linux, for EC Local Test. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for EC Local Test, and is it online?
The last sighting of EC Local Test was 8 days ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 14 October 2026.
Where does EC Local Test run from?
No region is published by EC Local Test. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 162.43.191.229:28015 is where it answers.
Tags
Which meanings sit behind the tags on EC Local Test?
These tags come from EC Local Test and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): The game build is 167781; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Where does EC Local Test turn up among the Rust Insights lists and filters?
EC Local Test appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
What does the population of EC Local Test look like?
EC Local Test was last seen 8 days ago and is offline right now.
In the ranking of Rust servers, where does EC Local Test place?
The player-hours ranking for the last seven days puts EC Local Test at #15,423, among the top 69% of all ranked servers.
Map and rules
What are the settings and rules for EC Local Test?
The name of EC Local Test does not state a gather rate. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on EC Local Test?
The game generates the map on EC Local Test, which is procedural.
Join
How can you get onto EC Local Test?
To connect, start Rust and enter client.connect 162.43.191.229:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.