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Rust Insights

Server profile · EA

[JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け

Online, with 1 of 100 players on; ranked #2,460 of every public Rust server, the top 11%. It last wiped 11d ago.

Filed under quad biweekly wipes vanilla
Launch Rust and join Website
1/ 100 players now 1% full
27-day averagepeak 6
#2,460ranktop 11% · #255 in EA
11d agolast wipebiweekly schedule
2d 8hnext wipeFri 30 Oct, 08:51 UTC

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123401:0010:0019:0005:0014:0023:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040001:0010:0019:0005:0014:0023:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
12.5k5k7.5k10k2 Oct7 Oct12 Oct17 Oct22 Oct27 Oct

Note: Top 11% of all ranked servers, top 47% in EA, and #141 of the quad servers (top 17%). Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

From its schedule tag.

Next wipe Friday 30 October, 08:51 UTC, in 2d 8h. Its biweekly schedule tag · low confidence

2 wipe-day peak players, last three wipes

Coming wipes

  1. 2d 8hFri 30 Oct, 08:51 UTC
  2. 8d 18hThu 5 Nov, 19:00 UTCFW
  3. 16d 8hFri 13 Nov, 08:51 UTC
  4. 30d 8hFri 27 Nov, 08:51 UTC
  5. 36d 18hThu 3 Dec, 19:00 UTCFW
  6. 44d 8hFri 11 Dec, 08:51 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.511.52+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 2, 5 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Fri 16 Oct, 08:51 UTC11d ago 2 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [RU] SAHAMUREA · quad · biweekly · 3 on average1/100
  2. 『小宇宙』10.27号/新开/四人服/萌新服EA · quad · weekly · 21 on average0/200
  3. 『次空间』10.26号/新开/四人服/萌新服EA · quad · weekly · 20 on average0/200
  4. 小虎鲸10.25号|14点新档|四人游玩EA · quad · weekly · 16 on average0/200
  5. [JP] Japan Hideaway Server | Solo/Duo/Trio/Quad | Raid HoursEA · quad · weekly · 12 on average3/165
  6. 【拾破烂】10.16新开丨4人队丨萌新养老原生态EA · quad · monthly · 4 on average1/100

The short version

Quick answers

From the figures on this page.

Wipe schedule

On [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け, what happens on wipe day?

Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 5 hours after it started.

When does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け wipe, and how often?

The prediction for [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け follows its tag, because too few of its wipes are on record to confirm the schedule. Friday 30 October at 08:51 UTC is when the next wipe is due. The world you are playing on now was made 11 days 15 hours ago. The tags give wipes as every two weeks.

Server

What does performance look like on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?

Average server fps over the last 48 hours was 142, with a floor of 75. Buildings, deployables and the rest took the entity count as high as 58,066. The highest memory figure was 3,470 MB. A climbing entity count and low fps are what players experience as lag.

On what version does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け currently run?

Running on Linux, [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け is on Rust network protocol 2635 and build 168909. Joining needs your game on the same protocol, which Steam updates for you.

How reliable is [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け, and is it up at the moment?

At the time of this check [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け is online. The uptime it reports puts the last restart at about 8 hours ago. It spent 144 of the last 7 full days' 168 hours up, 86% of the time. The first record Rust Insights has of it is 2 October 2026.

In which location does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け sit?

With its EA tag, [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け lists itself in Asia. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 162.43.16.74:28015 is where it answers.

Server tags

How should you read the tags listed for [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?

These tags come from [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The slot count is 100; ts4 (Group limit): A team holds 4 players at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^b (Biweekly): It wipes once a fortnight; ^v (Vanilla): Nothing is changed from Facepunch's release: no altered rates, kits or rules; EA (East Asia): Its browser listing sits under East Asia. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け turn up among the Rust Insights lists and filters?

These Rust Insights lists include [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け: Best Rust community servers and Vanilla Rust servers. You will find it on the server list by applying these filters: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: Quad; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

What does the population of [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け look like?

Of its 100 slots, [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け currently has 1 filled. The seven-day average is 2 players, and the highest point in that week was 6. The busiest point of the last 48 hours fell at 17:00 UTC, averaging 3 players.

In the ranking of Rust servers, where does [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け place?

In Asia, [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け is #255; across all ranked servers it is #2,460 on seven-day player hours, in the top 11%. Within its quad group, the position is #141.

Settings and rules

How is [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け configured, and what rules apply?

The name of [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け does not state a gather rate. A group may hold up to 4 players, listed as quad. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Community is the browser category it appears in. The server describes itself as vanilla, meaning nothing is changed from Facepunch's release: no altered rates, kits or rules. Anti-cheat: VAC, from Valve, is on.

What is the map on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?

Size 3,500 and seed 1029781210 define the procedural map on [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto [JP] Tokyo Vanilla Server | Quad/Bi-Weekly/初心者向け?

To connect, start Rust and enter client.connect 162.43.16.74:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. https://discord.com/invite/hZYNS9UNHS is its website.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$r?,v2635,^b,^v,EA,gmrust,cs168909,ts4

Game

gmrust
Game mode The game mode is standard Rust survival.
mp100
Max players The slot count is 100.
ts4
Group limit A team holds 4 players at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code No region code is set.

Wipe schedule

^b
Biweekly It wipes once a fortnight.

Difficulty

^v
Vanilla Nothing is changed from Facepunch's release: no altered rates, kits or rules.

Region

EA
East Asia Its browser listing sits under East Asia.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.