Server profile
CrowdControlServer
Offline, with 0 of 10 players on; ranked #15,349 of every public Rust server, the top 69%. It last wiped 27d ago.
Offline 162.239.254.221:28015 checked 6d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 7d 14h. The force wipe · high confidence
Coming wipes
- 7d 14hThu 5 Nov, 19:00 UTCFW
- 35d 14hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:25 UTC FW27d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On CrowdControlServer, what happens on wipe day?
The average busiest point of its recent wipes was 0 players. 0 hours after the latest wipe, the crowd peaked.
On what schedule does CrowdControlServer wipe?
Each month CrowdControlServer wipes, and only with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world you are playing on now was made 27 days 9 hours ago.
About the server
On what version does CrowdControlServer currently run?
Rust network protocol 2635 and build 168909 on Windows is what CrowdControlServer runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for CrowdControlServer, and is it online?
Offline at the moment, CrowdControlServer was last seen 6 days 8 hours ago. It spent 2 of the last 7 full days' 168 hours up, 1% of the time. The first record Rust Insights has of it is 17 September 2026.
What location is listed for CrowdControlServer?
No region is published by CrowdControlServer. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 162.239.254.221:28015.
Server tags
Which meanings sit behind the tags on CrowdControlServer?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): It holds 10 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what CrowdControlServer publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature CrowdControlServer?
The Rust Insights lists that carry CrowdControlServer are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on CrowdControlServer right now, and how does that number move?
CrowdControlServer is offline at the moment; the last sighting was 6 days 8 hours ago. Its average over seven days comes to 0 players.
In the ranking of Rust servers, where does CrowdControlServer place?
The player-hours ranking for the last seven days puts CrowdControlServer at #15,349, among the top 69% of all ranked servers.
Map and rules
What settings and rules apply on CrowdControlServer?
Nothing about gather rate is given in the name of CrowdControlServer. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on CrowdControlServer?
A procedural map, generated by the game, is what CrowdControlServer runs.
How to join
How do you connect to CrowdControlServer?
To connect, start Rust and enter client.connect 162.239.254.221:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.