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Rust Insights

Server profile

[Vanilla Flavored PufferFish] [Gross]

Online, with 0 of 10 players on; ranked #15,290 of every public Rust server, the top 69%. It last wiped 24d ago.

Filed under moddedcarbon
Launch Rust and join
The server's own banner, as it publishes it.
0/ 10 players now 0% full
07-day averagepeak –
#15,290ranktop 69%
24d agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123400:0009:0019:0004:0013:0022:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304000:0009:0019:0004:0013:0022:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 01:09 UTC24d ago 1 – running 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 149 on average32/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average128/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 120 on average49/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average16/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average50/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average238/260

The short version

Quick answers

From the figures on this page.

Wipe schedule

On [Vanilla Flavored PufferFish] [Gross], what happens on wipe day?

Recent wipes peaked at 1 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

On what schedule does [Vanilla Flavored PufferFish] [Gross] wipe?

The record of [Vanilla Flavored PufferFish] [Gross]'s wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 24 days 22 hours have passed since its current world was created.

Server

How well does [Vanilla Flavored PufferFish] [Gross] perform?

Average server fps over the last 48 hours was 40, with a floor of 39. The world held a peak of 53,782 entities, counting buildings, deployables and all the rest. It drew as much as 3,350 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.

On what version does [Vanilla Flavored PufferFish] [Gross] currently run?

Running on Windows, [Vanilla Flavored PufferFish] [Gross] is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is [Vanilla Flavored PufferFish] [Gross], and is it up at the moment?

At the time of this check [Vanilla Flavored PufferFish] [Gross] is online. Going by the uptime figure it gives, its last restart was around 5 days 1 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 13 September 2026 is when Rust Insights first saw it.

In which location does [Vanilla Flavored PufferFish] [Gross] sit?

No region is published by [Vanilla Flavored PufferFish] [Gross]. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 162.230.243.193:28013 is where it answers.

Lists and tags

How should you read the tags listed for [Vanilla Flavored PufferFish] [Gross]?

These tags come from [Vanilla Flavored PufferFish] [Gross] and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^y (Carbon): The plugin framework here is Carbon. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does [Vanilla Flavored PufferFish] [Gross] turn up among the Rust Insights lists and filters?

These Rust Insights lists include [Vanilla Flavored PufferFish] [Gross]: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

How many players are on [Vanilla Flavored PufferFish] [Gross] right now?

Of its 10 slots, [Vanilla Flavored PufferFish] [Gross] currently has 0 filled. A seven-day average of 0 players puts the last week in context.

Where does [Vanilla Flavored PufferFish] [Gross] sit in the rankings?

The player-hours ranking for the last seven days puts [Vanilla Flavored PufferFish] [Gross] at #15,290, among the top 69% of all ranked servers.

Settings and rules

What settings and rules apply on [Vanilla Flavored PufferFish] [Gross]?

No gather rate appears in the name of [Vanilla Flavored PufferFish] [Gross]. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.

Which map is live on [Vanilla Flavored PufferFish] [Gross]?

[Vanilla Flavored PufferFish] [Gross] runs a procedural map of size 3,200 with seed 1614537444, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.

Join

How do you connect to [Vanilla Flavored PufferFish] [Gross]?

To connect, start Rust and enter client.connect 162.230.243.193:28013 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots in total.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build The game build is 168909.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings alter the game, so it is filed under Modded.
^y
Carbon The plugin framework here is Carbon.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.