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Rust Insights

Server profile · EU · fra

♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg

Online, with 0 of 100 players on; ranked #15,344 of every public Rust server, the top 69%. It last wiped 27d ago.

Filed under moddedcarbon
Launch Rust and join Website
0/ 100 players now 0% full
07-day averagepeak –
#15,344ranktop 69% · #2569 in EU
27d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123400:0009:0018:0002:0011:0021:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

01020304000:0009:0018:0002:0011:0021:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.7 days usual gap between real wipes
33% on rhythm of its recent wipes
3 wipe-day peak players, last three wipes

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 1 OctThu 17 SepThu 17 Sep
02468+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:02 UTC FW27d ago 0 – running 0
Thu 17 Sep, 21:44 UTC41d ago 0 – 13.8 days 1
Thu 17 Sep, 01:41 UTC41d ago 8 – 0.8 days 2
Tue 15 Sep, 09:44 UTC43d ago 5 – 1.7 days 3

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |EU · groups of 8+ · 114 on average162/999
  2. Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFAEU · groups of 30+ · weekly · 37 on average22/100
  3. AQRUX RUST BUILD | CREATIVE | SANDBOXEU · groups of 8+ · monthly · 24 on average8/100
  4. Intoxicated EU Sandbox - Creative | Build | NoclipEU · groups of 8+ · 21 on average28/150
  5. ShockRust | Build ОбновлениеEU · no group limit · 8 on average5/50
  6. [EU]Luuxens[PVE&RP]Town|Drugs|Quests|Tiers|Roles|RaidBases|FireEU · groups of 16+ · monthly · 6 on average10/50

The short version

Quick answers

From the figures on this page.

Wipe schedule

What should you expect on wipe day at ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg?

Recent wipes peaked at 3 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.

How often does ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg wipe, and on which day?

There is no next wipe to predict: ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 27 days 5 hours ago.

About the server

Does ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg hold a steady frame rate?

Server fps averaged 30 over 48 hours; the lowest reading was 30. At its highest the entity count reached 2,979: buildings, deployables and everything else. Memory use peaked at 1,303 MB. What players feel as lag comes from low fps and an entity count on the rise.

On what version does ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg currently run?

Rust network protocol 2635 and build 168909 on Linux is what ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg runs. You can only join if your game is on the same protocol; Steam handles that update.

Has ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg stayed online, and is it up now?

At the time of this check ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg is online. About 5 days 23 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

Where does ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg run from?

Its region code is fra, and ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg lists itself in Europe using its EU tag. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. Connect through 162.19.94.5:28115.

Lists and tags

Which meanings sit behind the tags on ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg?

These tags come from ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $rfra (Region code): fra is the server's region code; ^c (Creative): Build anything you like without gathering: this is a sandbox; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays; ^y (Carbon): Carbon, a plugin framework, runs on this server; EU (Europe): The server browser files this server under Europe. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Who operates ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg?

The same operator probably runs them: ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg publishes a teatime.gg hostname, and so do 6 other servers we track.

Where does ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg turn up among the Rust Insights lists and filters?

The Rust Insights lists that carry ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg are Rust servers in Europe, Modded Rust servers, explained, Rust build and creative servers and Creative Rust servers, live. You will find it on the server list by applying these filters: Region: Europe; Type: Modded; Server tag: Creative ^c, Modded ^z and Carbon ^y; Group limit: 5 or more.

Population history

What does the population of ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg look like?

At the time of this refresh, ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg holds 0 players on 100 slots. Across the past week the mean was 0 players.

Where does ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg sit in the rankings?

On the seven-day player-hours measure, ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg is #15,344, in the top 69% of all ranked servers and #2,569 in Europe.

Settings and rules

What are the settings and rules for ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg?

No gather rate appears in the name of ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg. The default of 8 players per group is what applies here. You get build & creative as the game mode, sandbox building, no gathering. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Carbon of them. VAC is on: Valve's anti-cheat is active.

What is the map on ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg?

Size 1,000 and seed 1337 define the procedural map on ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.

Connecting

How can you get onto ♨ TEATIME.GG | CLICK CONNECT - REDIRECT TO build.teatime.gg?

Type client.connect 162.19.94.5:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam. You will find its website at https://teatime.gg.

The small print

Server tags

What each one means.

Published as mp100,ptrak,$rfra,v2635,^z,^y,^c,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit 8 to a team, which is the default the game ships with.
v2635
Protocol Your game must run the same version to join: the protocol is 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking The network layer is RakNet, Rust's standard.
$rfra
Region code fra is the server's region code.

Gameplay

^c
Creative Build anything you like without gathering: this is a sandbox.

Mods and access

^z
Modded Modded is its listing, because plugins or settings change how the game plays.
^y
Carbon Carbon, a plugin framework, runs on this server.

Region

EU
Europe The server browser files this server under Europe.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.