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Rust Insights

Server profile

Theos Epic Server Trade Mark

Online, with 0 of 40 players on; ranked #14,830 of every public Rust server, the top 67%. It last wiped 8d ago.

Filed under moddedoxide
Launch Rust and join
0/ 40 players now 0% full
07-day averagepeak 1
#14,830ranktop 67%
8d agolast wipeno schedule published
–next wipeno rhythm it keeps

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040018:0003:0012:0022:0007:0016:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Note: Top 67% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

No rhythm it keeps.

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

1.6 days usual gap between real wipes
0% on rhythm of its recent wipes
5 wipe-day peak players, last three wipes
100% crowd held of its cycles kept half the crowd

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Sun 18 OctSun 18 OctThu 15 Oct
02.557.510+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Sun 18 Oct, 17:49 UTC8d ago 1 – running 2
Sun 18 Oct, 01:22 UTC9d ago 2 – 0.7 days 1
Thu 15 Oct, 13:17 UTC12d ago 11 held half 2.5 days 1

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 162 on average238/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 127 on average133/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 111 on average188/225
  4. RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average26/200
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 84 on average203/700
  6. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 83 on average70/1000

The short version

Quick answers

From the figures on this page.

Wipe days

What does Theos Epic Server Trade Mark look like once wipe day arrives?

At their busiest, its recent wipes drew 5 players on average. The peak crowd on this wipe came 1 hours after it started. Half the peak held until the next wipe in 100% of its recent wipes.

How often does Theos Epic Server Trade Mark wipe, and on which day?

No next wipe can be predicted for Theos Epic Server Trade Mark, which wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 8 days 23 hours ago.

About the server

What does performance look like on Theos Epic Server Trade Mark?

Average server fps over the last 48 hours was 238, with a floor of 230. At its highest the entity count reached 19,508: buildings, deployables and everything else. The highest memory figure was 2,739 MB. Lag, for players, is low fps and an entity count that keeps climbing.

On what version does Theos Epic Server Trade Mark currently run?

Rust network protocol 2635 and build 167781 on Linux is what Theos Epic Server Trade Mark runs. The same protocol is required to join, and Steam takes care of updating it.

What does uptime look like for Theos Epic Server Trade Mark, and is it online?

At the time of this check Theos Epic Server Trade Mark is online. About 2 days 13 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 15 October 2026.

Where does Theos Epic Server Trade Mark run from?

A region is not published by Theos Epic Server Trade Mark. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 162.19.159.136:23963 is where it answers.

Server tags

Which meanings sit behind the tags on Theos Epic Server Trade Mark?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp40 (Max players): 40 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs167781 (Build): The game build is 167781; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what Theos Epic Server Trade Mark publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Where does Theos Epic Server Trade Mark turn up among the Rust Insights lists and filters?

Theos Epic Server Trade Mark appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Population

How many players are on Theos Epic Server Trade Mark right now, and how does that number move?

Of its 40 slots, Theos Epic Server Trade Mark currently has 0 filled. A weekly average of 0 players goes with a peak of 1.

In the ranking of Rust servers, where does Theos Epic Server Trade Mark place?

On player hours for the last seven days, Theos Epic Server Trade Mark sits at #14,830, inside the top 67% of ranked servers.

Rules and settings

What settings and rules apply on Theos Epic Server Trade Mark?

Nothing about gather rate is given in the name of Theos Epic Server Trade Mark. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.

What is the map on Theos Epic Server Trade Mark?

Size 1,750 and seed 67 define the procedural map on Theos Epic Server Trade Mark, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.

Connecting

How can you get onto Theos Epic Server Trade Mark?

To connect, start Rust and enter client.connect 162.19.159.136:23963 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.

The small print

Server tags

What each one means.

Published as mp40,ptrak,$r?,v2635,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp40
Max players 40 slots in total.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs167781
Build The game build is 167781.
ptrak
Networking Rust's standard network layer, RakNet, carries it.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Modded is its listing, because plugins or settings change how the game plays.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.