Server profile
SOCKS
Online, with 0 of 40 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 7d ago.
Online 162.19.159.125:27201 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 21 Oct, 19:45 UTC7d ago | 4 | – | running | 4 |
| Wed 21 Oct, 09:49 UTC8d ago | 5 | – | 0.4 days | 3 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On SOCKS, what happens on wipe day?
Recent wipes peaked at 4 players on average. 0 hours after the latest wipe, the crowd peaked.
How often does SOCKS wipe, and on which day?
The record of SOCKS's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. This world dates from 7 days 20 hours ago.
About the server
How well does SOCKS perform?
The 48-hour average for server fps is 218, and 201 was the lowest seen. At its highest the entity count reached 51,525: buildings, deployables and everything else. It drew as much as 4,011 MB of memory. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does SOCKS currently run?
Running on Linux, SOCKS is on Rust network protocol 2634 and build 167781. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is SOCKS, and is it up at the moment?
Right now SOCKS is up and running. About 7 days 18 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 167 of 168 hours up, or 99% of the time. On 21 October 2026 is when Rust Insights first saw it.
What location is listed for SOCKS?
A region is not published by SOCKS. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 162.19.159.125:27201.
Lists and tags
What is meant by each tag on SOCKS?
The tags gmrust (Game mode): Survival as standard Rust plays; mp40 (Max players): 40 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays are what SOCKS publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature SOCKS?
The Rust Insights lists that carry SOCKS are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Population history
What does the population of SOCKS look like?
At the time of this refresh, SOCKS holds 0 players on 40 slots. A seven-day average of 0 players puts the last week in context.
Where does SOCKS sit in the rankings?
On player hours for the last seven days, SOCKS sits at #15,341, inside the top 69% of ranked servers.
Rules and settings
How is SOCKS configured, and what rules apply?
Nothing about gather rate is given in the name of SOCKS. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on SOCKS?
Size 3,000 and seed 2101864330 define the procedural map on SOCKS, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How can you get onto SOCKS?
Open the console with F1 in Rust and enter client.connect 162.19.159.125:27201. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.