Server profile
TEST Server
Offline, with 1 of 150 players on; ranked #13,321 of every public Rust server, the top 61%. It last wiped 21d ago.
Offline 162.19.112.239:28015 checked 16d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
How often does TEST Server wipe, and on which day?
The record of TEST Server's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 21 days 7 hours have passed since its current world was created.
Server
On what version does TEST Server currently run?
Rust network protocol 2634 and build 166586 on Windows is what TEST Server runs. The same protocol is required to join, and Steam takes care of updating it.
Has TEST Server stayed online, and is it up now?
TEST Server is offline at the moment; the last time it was seen was 16 days 2 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 12 October 2026.
Where does TEST Server run from?
A region is not published by TEST Server. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 162.19.112.239:28015.
Tags
Which meanings sit behind the tags on TEST Server?
These tags come from TEST Server and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp150 (Max players): 150 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166586 (Build): Build 166586 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature TEST Server?
TEST Server appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on TEST Server right now, and how does that number move?
The last time TEST Server was seen online was 16 days 2 hours ago, and it is offline now.
How does TEST Server compare with other Rust servers in the ranking?
The player-hours ranking for the last seven days puts TEST Server at #13,321, among the top 61% of all ranked servers.
Map and rules
How is TEST Server configured, and what rules apply?
No gather rate appears in the name of TEST Server. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Connecting
How do you connect to TEST Server?
Open the console with F1 in Rust and enter client.connect 162.19.112.239:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.