Server profile
test plugins
Offline, with 0 of 99 players on; ranked #15,108 of every public Rust server, the top 70%. It last wiped 26d ago.
Offline 161.248.62.37:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does test plugins wipe, and how often?
Too few wipes are on record for test plugins to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days ago.
Server
What Rust version is live on test plugins?
Rust network protocol 2634 and build 166494 on Windows is what test plugins runs. You can only join if your game is on the same protocol; Steam handles that update.
Has test plugins stayed online, and is it up now?
The last sighting of test plugins was 11 days 12 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 16 October 2026 is when Rust Insights first saw it.
What location is listed for test plugins?
There is no region published for test plugins. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 161.248.62.37:28015.
Tags
How should you read the tags listed for test plugins?
The tags gmrust (Game mode): The game mode is standard Rust survival; mp99 (Max players): 99 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166494 (Build): The game build is 166494; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded; ^x (Unknown flag): Facepunch does not document this flag are what test plugins publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature test plugins?
These Rust Insights lists include test plugins: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on test plugins right now?
test plugins is offline at the moment; the last sighting was 11 days 12 hours ago.
In the ranking of Rust servers, where does test plugins place?
On player hours for the last seven days, test plugins sits at #15,108, inside the top 70% of ranked servers.
Map and rules
What are the settings and rules for test plugins?
No gather rate appears in the name of test plugins. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Oxide is the plugin count it runs. Anti-cheat: VAC, from Valve, is off.
Join
What is the way to join test plugins?
Type client.connect 161.248.62.37:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.