Server profile · us4
Fiddlewood
Offline, with 0 of 50 players on; ranked #15,452 of every public Rust server, the top 69%. It last wiped 173d ago.
Offline 161.129.66.157:28080 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 14 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
On what schedule does Fiddlewood wipe?
The record of Fiddlewood's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 173 days 1 hours have passed since its current world was created.
Server
On what version does Fiddlewood currently run?
The Rust build is network protocol 2625 and build 151078, running on Windows, for Fiddlewood. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Fiddlewood, and is it online?
Fiddlewood is offline at the moment; the last time it was seen was 7 days 19 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. The first record Rust Insights has of it is 14 October 2026.
What location is listed for Fiddlewood?
A region is not published by Fiddlewood, whose region code is us4. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 161.129.66.157:28080.
Lists and tags
How should you read the tags listed for Fiddlewood?
These tags come from Fiddlewood and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2625 (Protocol): To join you need the same version; protocol 2625; cs151078 (Build): Build 151078 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $rus4 (Region code): us4 is the server's region code; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon, a plugin framework, runs on this server. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Fiddlewood turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry Fiddlewood are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population history
How many players are on Fiddlewood right now, and how does that number move?
Fiddlewood was last seen 7 days 19 hours ago and is offline right now.
In the ranking of Rust servers, where does Fiddlewood place?
Player hours over seven days put Fiddlewood at #15,452, within the top 69% of the ranked field.
Map and rules
What settings and rules apply on Fiddlewood?
No gather rate appears in the name of Fiddlewood. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.
Which map is live on Fiddlewood?
Size 4,000 and seed 481981 define the procedural map on Fiddlewood, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
What is the way to join Fiddlewood?
Open the console with F1 in Rust and enter client.connect 161.129.66.157:28080. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.