Server profile
Ninniku_Server
Online, with 0 of 10 players on; ranked #6,495 of every public Rust server, the top 29%. It last wiped 27d ago.
Online 160.251.236.248:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 29% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 5 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 21:17 UTC FW27d ago | 1 | – | running | 0 |
| Thu 1 Oct, 00:25 UTC28d ago | 1 | – | 0.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What should you expect on wipe day at Ninniku_Server?
The average busiest point of its recent wipes was 1 players. 5 hours after the latest wipe, the crowd peaked.
On what schedule does Ninniku_Server wipe?
The record of Ninniku_Server's wipes is too thin yet to show its rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 27 days 20 hours ago.
About the server
How well does Ninniku_Server perform?
Average server fps over the last 48 hours was 69, with a floor of 31. The world held a peak of 104,842 entities, counting buildings, deployables and all the rest. The highest memory figure was 4,027 MB. Lag, for players, is low fps and an entity count that keeps climbing.
On what version does Ninniku_Server currently run?
The Rust build is network protocol 2635 and build 167781, running on Linux, for Ninniku_Server. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for Ninniku_Server, and is it online?
Right now Ninniku_Server is up and running. Going by the uptime figure it gives, its last restart was around 19 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 30 September 2026.
In which location does Ninniku_Server sit?
A region is not published by Ninniku_Server. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 160.251.236.248:28015.
Lists and tags
How should you read the tags listed for Ninniku_Server?
When the game's server browser reads Ninniku_Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots in total; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature Ninniku_Server?
Ninniku_Server appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Ninniku_Server right now?
Of its 10 slots, Ninniku_Server currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players. Look at the last 48 hours and the peak hour is 20:00 UTC, at 1 players on average.
How does Ninniku_Server compare with other Rust servers in the ranking?
Player hours over seven days put Ninniku_Server at #6,495, within the top 29% of the ranked field.
Settings and rules
How is Ninniku_Server configured, and what rules apply?
The name of Ninniku_Server does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on Ninniku_Server?
The game generates the map on Ninniku_Server: procedural, size 4,250, seed 818666203. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
What is the way to join Ninniku_Server?
Open the console with F1 in Rust and enter client.connect 160.251.236.248:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.