Server profile
RustServer_12455
Online, with 0 of 50 players on; ranked #3,723 of every public Rust server, the top 17%. It last wiped 2d ago.
Online 160.251.236.229:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 17% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 5, 24 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 15:36 UTC2d ago | 5 | – | running | 1 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On RustServer_12455, what happens on wipe day?
The average busiest point of its recent wipes was 5 players. 24 hours after the latest wipe, the crowd peaked.
On what schedule does RustServer_12455 wipe?
The record of RustServer_12455's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 2 days 10 hours ago.
About the server
What does performance look like on RustServer_12455?
The 48-hour average for server fps is 141, and 102 was the lowest seen. At its highest the entity count reached 49,615: buildings, deployables and everything else. It drew as much as 2,096 MB of memory. A climbing entity count and low fps are what players experience as lag.
On what version does RustServer_12455 currently run?
The Rust build is network protocol 2635 and build 168909, running on Linux, for RustServer_12455. Joining needs your game on the same protocol, which Steam updates for you.
Has RustServer_12455 stayed online, and is it up now?
At the time of this check RustServer_12455 is online. The uptime it reports puts the last restart at about 2 days 7 hours ago. The last 3 full days gave 70 of 72 hours up, or 97% of the time. The first record Rust Insights has of it is 26 October 2026.
In which location does RustServer_12455 sit?
A region is not published by RustServer_12455. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 160.251.236.229:28015.
Server tags
How should you read the tags listed for RustServer_12455?
These tags come from RustServer_12455 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature RustServer_12455?
RustServer_12455 appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Population
What does the population of RustServer_12455 look like?
At the time of this refresh, RustServer_12455 holds 0 players on 50 slots. Over the past week it peaked at 5 and averaged 1 players. The busiest point of the last 48 hours fell at 15:00 UTC, averaging 4 players.
In the ranking of Rust servers, where does RustServer_12455 place?
The player-hours ranking for the last seven days puts RustServer_12455 at #3,723, among the top 17% of all ranked servers.
Settings and rules
What are the settings and rules for RustServer_12455?
Nothing about gather rate is given in the name of RustServer_12455. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. Anti-cheat: VAC, from Valve, is on.
What is the map on RustServer_12455?
RustServer_12455 runs a procedural map of size 3,000 with seed 2564, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How can you get onto RustServer_12455?
To connect, start Rust and enter client.connect 160.251.236.229:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.