Server profile
RustServer_670
Offline, with 0 of 50 players on; ranked #15,318 of every public Rust server, the top 69%. It last wiped 26d ago.
Offline 160.251.213.151:28015 checked 4d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On what schedule does RustServer_670 wipe?
Too few wipes are on record for RustServer_670 to reveal a rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 26 days 1 hours have passed since its current world was created.
Server details
What Rust version is live on RustServer_670?
Running on Linux, RustServer_670 is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for RustServer_670, and is it online?
The last sighting of RustServer_670 was 4 days 2 hours ago, and it is offline at present. The last 7 full days gave 83 of 168 hours up, or 49% of the time. The first record Rust Insights has of it is 3 October 2026.
Where does RustServer_670 run from?
No region is published by RustServer_670. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 160.251.213.151:28015.
Server tags
What is meant by each tag on RustServer_670?
When the game's server browser reads RustServer_670, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): 50 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature RustServer_670?
RustServer_670 appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on RustServer_670 right now?
The last time RustServer_670 was seen online was 4 days 2 hours ago, and it is offline now. Its average over seven days comes to 0 players.
Where does RustServer_670 sit in the rankings?
The player-hours ranking for the last seven days puts RustServer_670 at #15,318, among the top 69% of all ranked servers.
Settings and rules
What settings and rules apply on RustServer_670?
The name of RustServer_670 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
Which map is live on RustServer_670?
RustServer_670 runs a procedural map of size 3,000 with seed 30230, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
How do you connect to RustServer_670?
To connect, start Rust and enter client.connect 160.251.213.151:28015 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you.