Server profile
TestServer
Offline, with 0 of 50 players on; ranked #15,341 of every public Rust server, the top 69%. It last wiped 34d ago.
Offline 160.251.212.33:28015 checked 7d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 25 Sep, 04:23 UTC34d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
What should you expect on wipe day at TestServer?
At their busiest, its recent wipes drew 1 players on average. 1 hours after the latest wipe, the crowd peaked.
On what schedule does TestServer wipe?
The record of TestServer's wipes is too thin yet to show its rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 34 days 17 hours have passed since its current world was created.
About the server
Which Rust version is TestServer on?
Rust network protocol 2633 and build 162929 on Linux is what TestServer runs. Joining needs your game on the same protocol, which Steam updates for you.
Has TestServer stayed online, and is it up now?
TestServer is offline at the moment; the last time it was seen was 7 days 16 hours ago. It spent 7 of the last 7 full days' 168 hours up, 4% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for TestServer?
A region is not published by TestServer. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 160.251.212.33:28015.
Lists and tags
What is meant by each tag on TestServer?
When the game's server browser reads TestServer, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): To join you need the same version; protocol 2633; cs162929 (Build): It runs game build 162929; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature TestServer?
These Rust Insights lists include TestServer: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on TestServer right now?
TestServer was last seen 7 days 16 hours ago and is offline right now. Its average over seven days comes to 0 players.
How does TestServer compare with other Rust servers in the ranking?
On player hours for the last seven days, TestServer sits at #15,341, inside the top 69% of ranked servers.
Map and rules
How is TestServer configured, and what rules apply?
Nothing about gather rate is given in the name of TestServer. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on TestServer?
The game generates the map on TestServer: procedural, size 3,000, seed 15111. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Its map carries the name Custom Map.
How to join
How do you connect to TestServer?
Open the console with F1 in Rust and enter client.connect 160.251.212.33:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.