Server profile · EA
[JP]Null-Server Test
Online, with 0 of 100 players on; ranked #8,465 of every public Rust server, the top 38%. It last wiped 25d ago.
Online EA 160.251.210.11:28015 checked 8m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 38% of all ranked servers, top 82% in EA. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Force wipes only.
Next wipe Thursday 5 November, 19:00 UTC, in 9d 0h. The force wipe · high confidence
Coming wipes
- 9d 0hThu 5 Nov, 19:00 UTCFW
- 37d 0hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:18 UTC FW25d ago | 0 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does [JP]Null-Server Test look like once wipe day arrives?
At their busiest, its recent wipes drew 0 players on average. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does [JP]Null-Server Test wipe?
The only wipe on [JP]Null-Server Test is the monthly force wipe. Its next wipe falls on Thursday 5 November at 19:00 UTC, the force wipe that applies to all Rust servers. 25 days 23 hours have passed since its current world was created. The tags put wipes at monthly.
About the server
What does performance look like on [JP]Null-Server Test?
Average server fps over the last 48 hours was 52, with a floor of 36. At its highest the entity count reached 98,515: buildings, deployables and everything else. Memory use peaked at 4,046 MB. A climbing entity count and low fps are what players experience as lag.
Which Rust version is [JP]Null-Server Test on?
The Rust build is network protocol 2635 and build 168909, running on Linux, for [JP]Null-Server Test. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is [JP]Null-Server Test, and is it up at the moment?
Right now [JP]Null-Server Test is up and running. Going by the uptime figure it gives, its last restart was around 2 days 18 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.
What location is listed for [JP]Null-Server Test?
Its EA tag is what [JP]Null-Server Test uses to list itself in Asia. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 160.251.210.11:28015.
Tags
What is meant by each tag on [JP]Null-Server Test?
The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts50 (Group limit): No team may exceed 50 players; v2635 (Protocol): Your game must run the same version to join: the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^m (Monthly): This server wipes monthly, together with the force wipe from Facepunch; ^p (PvE): There is no player fighting; the world itself is the danger; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; EA (East Asia): The server browser files this server under East Asia are what [JP]Null-Server Test publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
Which Rust Insights filters and lists feature [JP]Null-Server Test?
[JP]Null-Server Test appears among the following Rust Insights lists: Modded Rust servers, explained and Rust PvE servers, live. On the server list, the filters that surface it are Region: Asia; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Population
How many players are on [JP]Null-Server Test right now?
[JP]Null-Server Test shows 0 players at the moment, against 100 slots. The seven-day average is 0 players, and the highest point in that week was 1.
In the ranking of Rust servers, where does [JP]Null-Server Test place?
On the seven-day player-hours measure, [JP]Null-Server Test is #8,465, in the top 38% of all ranked servers and #446 in Asia.
Map and rules
How is [JP]Null-Server Test configured, and what rules apply?
Nothing about gather rate is given in the name of [JP]Null-Server Test. 50 players is the most a group can hold. pve is the game mode, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.
Which map is live on [JP]Null-Server Test?
[JP]Null-Server Test runs a procedural map of size 4,096 with seed 1337, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps. Read out, its map name is: Custom Map.
Join
What is the way to join [JP]Null-Server Test?
Open the console with F1 in Rust and enter client.connect 160.251.210.11:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you. You will find its website at https://discord.com/invite/null-server.