Server profile
RustServer_2954
Offline, with 0 of 50 players on; ranked #16,019 of every public Rust server, the top 69%. It last wiped 77d ago.
Offline 160.251.206.147:28015 checked 27d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does RustServer_2954 wipe?
Its rhythm cannot be read yet: RustServer_2954 has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 77 days 21 hours have passed since its current world was created.
About the server
What Rust version is live on RustServer_2954?
Rust network protocol 2632 and build 160556 on Linux is what RustServer_2954 runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for RustServer_2954, and is it online?
Offline at the moment, RustServer_2954 was last seen 27 days 17 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 13 September 2026.
Where does RustServer_2954 run from?
No region is published by RustServer_2954. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 160.251.206.147:28015.
Lists and tags
What is meant by each tag on RustServer_2954?
When the game's server browser reads RustServer_2954, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): It holds 50 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2632 (Protocol): To join you need the same version; protocol 2632; cs160556 (Build): The game build is 160556; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature RustServer_2954?
The Rust Insights lists that carry RustServer_2954 are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of RustServer_2954 look like?
RustServer_2954 is offline at the moment; the last sighting was 27 days 17 hours ago.
How does RustServer_2954 compare with other Rust servers in the ranking?
Player hours over seven days put RustServer_2954 at #16,019, within the top 69% of the ranked field.
Map and rules
How is RustServer_2954 configured, and what rules apply?
No gather rate appears in the name of RustServer_2954. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
Which map is live on RustServer_2954?
RustServer_2954 runs a procedural map of size 3,000 with seed 15192, generated by the game. The same size and seed produce the same map, so from this page you can look at it on RustMaps.
Join
How do you connect to RustServer_2954?
Open the console with F1 in Rust and enter client.connect 160.251.206.147:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.