Server profile
RustServer_9407
Offline, with 0 of 3 players on; ranked #15,249 of every public Rust server, the top 70%. It last wiped 26d ago.
Offline 160.251.199.251:28015 checked 15d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 12:02 UTC26d ago | 1 | – | running | 0 |
| Sat 26 Sep, 08:07 UTC33d ago | 1 | halved by day 1 | 7.2 days | 0 |
| Sun 20 Sep, 23:25 UTC38d ago | 1 | halved by day 2 | 5.4 days | 0 |
| Sun 20 Sep, 02:48 UTC39d ago | 1 | – | 0.9 days | 1 |
| Sat 19 Sep, 18:36 UTC39d ago | 1 | – | 0.3 days | 0 |
| Fri 18 Sep, 09:38 UTC41d ago | 1 | – | 1.4 days | 0 |
| Fri 18 Sep, 02:04 UTC41d ago | 1 | – | 0.3 days | 0 |
| Tue 15 Sep, 08:04 UTC44d ago | 1 | halved by day 1 | 2.8 days | 0 |
| Mon 14 Sep, 10:32 UTC45d ago | 1 | – | 0.9 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On RustServer_9407, what happens on wipe day?
The average busiest point of its recent wipes was 1 players. 1 hours after the latest wipe, the crowd peaked. In 0% of recent wipes, more than half the peak was still playing at the next wipe. In the other cases, it dropped below half by day 1.5.
On what schedule does RustServer_9407 wipe?
There is no next wipe to predict: RustServer_9407 wipes at irregular times. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. The world you are playing on now was made 26 days 3 hours ago.
Server details
On what version does RustServer_9407 currently run?
Running on Linux, RustServer_9407 is on Rust network protocol 2634 and build 166652. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for RustServer_9407, and is it online?
The last sighting of RustServer_9407 was 15 days ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. Rust Insights first logged this server on 13 September 2026.
What location is listed for RustServer_9407?
There is no region published for RustServer_9407. Rust Insights reports the location a server declares, not the physical place of the machine. 160.251.199.251:28015 is where it answers.
Server tags
How should you read the tags listed for RustServer_9407?
These tags come from RustServer_9407 and are read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp3 (Max players): The slot count is 3; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): It runs game build 166652; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does RustServer_9407 appear?
These Rust Insights lists include RustServer_9407: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on RustServer_9407 right now?
RustServer_9407 is offline at the moment; the last sighting was 15 days ago.
In the ranking of Rust servers, where does RustServer_9407 place?
On player hours for the last seven days, RustServer_9407 sits at #15,249, inside the top 70% of ranked servers.
Map and rules
What settings and rules apply on RustServer_9407?
No gather rate appears in the name of RustServer_9407. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
What is the map on RustServer_9407?
Size 3,500 and seed 76376355 define the procedural map on RustServer_9407, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
How can you get onto RustServer_9407?
Open the console with F1 in Rust and enter client.connect 160.251.199.251:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.