Server profile
JP_Solo/Duo
Offline, with 0 of 15 players on; ranked #15,330 of every public Rust server, the top 70%. It last wiped 20d ago.
Offline 160.251.185.196:28015 checked 11d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 8 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 70% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 2, 34 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 9 Oct, 00:01 UTC20d ago | 2 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
On JP_Solo/Duo, what happens on wipe day?
Recent wipes peaked at 2 players on average. The peak crowd on this wipe came 34 hours after it started.
How often does JP_Solo/Duo wipe, and on which day?
The record of JP_Solo/Duo's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 20 days 7 hours have passed since its current world was created.
About the server
What Rust version is live on JP_Solo/Duo?
Rust network protocol 2634 and build 167058 on Linux is what JP_Solo/Duo runs. The same protocol is required to join, and Steam takes care of updating it.
Has JP_Solo/Duo stayed online, and is it up now?
JP_Solo/Duo is offline at the moment; the last time it was seen was 11 days 7 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. On 8 October 2026 is when Rust Insights first saw it.
Where does JP_Solo/Duo run from?
There is no region published for JP_Solo/Duo. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 160.251.185.196:28015.
Server tags
What is meant by each tag on JP_Solo/Duo?
When the game's server browser reads JP_Solo/Duo, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp15 (Max players): 15 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167058 (Build): The game build is 167058; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does JP_Solo/Duo appear?
These Rust Insights lists include JP_Solo/Duo: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population history
How many players are on JP_Solo/Duo right now, and how does that number move?
The last time JP_Solo/Duo was seen online was 11 days 7 hours ago, and it is offline now.
How does JP_Solo/Duo compare with other Rust servers in the ranking?
On player hours for the last seven days, JP_Solo/Duo sits at #15,330, inside the top 70% of ranked servers.
Settings and rules
How is JP_Solo/Duo configured, and what rules apply?
No gather rate appears in the name of JP_Solo/Duo. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. Players may raid and fight one another. The server browser lists it under Modded: plugins or settings alter the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
What is the map on JP_Solo/Duo?
JP_Solo/Duo runs a procedural map of size 4,500 with seed 225714968, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Connecting
How can you get onto JP_Solo/Duo?
Open the console with F1 in Rust and enter client.connect 160.251.185.196:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.