Server profile
RustServer_21174
Online, with 0 of 50 players on; ranked #15,310 of every public Rust server, the top 69%. It last wiped 81d ago.
Online 160.251.181.38:28015 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does RustServer_21174 wipe, and on which day?
Its rhythm cannot be read yet: RustServer_21174 has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 81 days 9 hours have passed since its current world was created.
About the server
Does RustServer_21174 hold a steady frame rate?
Server fps averaged 190 over 48 hours; the lowest reading was 155. At its highest the entity count reached 86,025: buildings, deployables and everything else. The highest memory figure was 4,256 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is RustServer_21174 on?
Running on Linux, RustServer_21174 is on Rust network protocol 2632 and build 160556. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for RustServer_21174, and is it online?
At the time of this check RustServer_21174 is online. Going by the uptime figure it gives, its last restart was around 5 days 19 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. Rust Insights first logged this server on 13 September 2026.
In which location does RustServer_21174 sit?
There is no region published for RustServer_21174. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 160.251.181.38:28015.
Server tags
What is meant by each tag on RustServer_21174?
When the game's server browser reads RustServer_21174, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): The game default applies: teams cap at 8; v2632 (Protocol): Your game must run the same version to join: the protocol is 2632; cs160556 (Build): The game build is 160556; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does RustServer_21174 appear?
These Rust Insights lists include RustServer_21174: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of RustServer_21174 look like?
At the time of this refresh, RustServer_21174 holds 0 players on 50 slots. Its average over seven days comes to 0 players.
Where does RustServer_21174 sit in the rankings?
Player hours over seven days put RustServer_21174 at #15,310, within the top 69% of the ranked field.
Rules and settings
What settings and rules apply on RustServer_21174?
The name of RustServer_21174 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on RustServer_21174?
RustServer_21174 runs a procedural map of size 3,000 with seed 1565, generated by the game. You can look at the map on RustMaps from this page, since the same size and seed produce the same map.
How to join
What is the way to join RustServer_21174?
Type client.connect 160.251.181.38:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.