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Rust Insights

Server profile

RustServer_bayadere

Online, with 0 of 10 players on; ranked #15,120 of every public Rust server, the top 68%. It last wiped 15h ago.

Filed under moddedoxide
Launch Rust and join
0/ 10 players now 0% full
07-day averagepeak 1
#15,120ranktop 68%
15h agolast wipeno schedule published
–next wipetoo few wipes seen yet

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeakWipe
00.250.50.75121:0003:0000:0006:0013:0019:00Wiped Thu 29 Oct, 00:29 UTCWIPE

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

Server fpsWipe
05010015020021:0003:0000:0006:0013:0019:00Wiped Thu 29 Oct, 00:29 UTCWIPE

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct19 Oct24 Oct29 Oct

Note: Top 68% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Too few wipes seen yet.

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

15.8 days usual gap between real wipes
3 wipe-day peak players, last three wipes
0% crowd held else halves by day 2

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 3, 33 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 00:29 UTC20h ago – – running 0
Tue 13 Oct, 04:50 UTC16d ago 3 halved by day 2 15.8 days 0

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ShockRust | Blue | NoLimitno group limit · 151 on average75/500
  2. МИНИ-КАРТА 2Х | STORM | FPS+ 28.10EU · groups of 8+ · weekly · 128 on average126/100
  3. RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 118 on average137/225
  4. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average44/700
  5. 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 91 on average133/700
  6. RustSpain.com | EU MainEU · groups of 12+ · weekly · 85 on average348/350

The short version

Quick answers

From the figures on this page.

Wipe days

On RustServer_bayadere, what happens on wipe day?

The average busiest point of its recent wipes was 3 players. The peak crowd on this wipe came 33 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 2.

When does RustServer_bayadere wipe, and how often?

Too few wipes are on record for RustServer_bayadere to reveal a rhythm. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. 15 hours have passed since its current world was created.

Server details

How well does RustServer_bayadere perform?

Server fps averaged 123 over 48 hours; the lowest reading was 79. At its highest the entity count reached 45,524: buildings, deployables and everything else. It drew as much as 1,976 MB of memory. A climbing entity count and low fps are what players experience as lag.

Which Rust version is RustServer_bayadere on?

Running on Linux, RustServer_bayadere is on Rust network protocol 2635 and build 168909. The same protocol is required to join, and Steam takes care of updating it.

How reliable is RustServer_bayadere, and is it up at the moment?

Right now RustServer_bayadere is up and running. About 13 hours ago is when it last restarted, judged from the uptime it reports. The last 7 full days gave 154 of 168 hours up, or 92% of the time. Rust Insights first logged this server on 4 October 2026.

In which location does RustServer_bayadere sit?

A region is not published by RustServer_bayadere. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 160.251.139.124:28015.

Tags

How should you read the tags listed for RustServer_bayadere?

The tags gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): Build 168909 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): A region code has not been set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings alter the game, so it is filed under Modded are what RustServer_bayadere publishes, and the server browser in the game reads them. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.

Where does RustServer_bayadere turn up among the Rust Insights lists and filters?

RustServer_bayadere appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.

Player counts

How many players are on RustServer_bayadere right now, and how does that number move?

RustServer_bayadere shows 0 players at the moment, against 10 slots. The seven-day average is 0 players, and the highest point in that week was 1. The busiest point of the last 48 hours fell at 16:00 UTC, averaging 0 players.

In the ranking of Rust servers, where does RustServer_bayadere place?

Player hours over seven days put RustServer_bayadere at #15,120, within the top 68% of the ranked field.

Settings and rules

How is RustServer_bayadere configured, and what rules apply?

No gather rate appears in the name of RustServer_bayadere. The default of 8 players per group is what applies here. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. It runs plugins, Oxide of them. Anti-cheat: VAC, from Valve, is on.

What is the map on RustServer_bayadere?

RustServer_bayadere runs a procedural map of size 3,000 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. Read out, its map name is: Custom Map.

Join

How do you connect to RustServer_bayadere?

Open the console with F1 in Rust and enter client.connect 160.251.139.124:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.

The small print

Server tags

What each one means.

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The slot count is 10.
ts8
Group limit The game default applies: teams cap at 8.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build Build 168909 is what it runs.
ptrak
Networking RakNet handles the network layer, as it does by default.
$r?
Region code A region code has not been set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings alter the game, so it is filed under Modded.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.