Server profile
RustServer_13458
Online, with 0 of 50 players on; ranked #15,270 of every public Rust server, the top 69%. It last wiped 55d ago.
Online 160.251.137.68:28015 checked 12m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 69% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
When does RustServer_13458 wipe, and how often?
Its rhythm cannot be read yet: RustServer_13458 has too few wipes on record. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. The world you are playing on now was made 55 days 22 hours ago.
Server
Does RustServer_13458 hold a steady frame rate?
Average server fps over the last 48 hours was 95, with a floor of 51. The world held a peak of 48,538 entities, counting buildings, deployables and all the rest. It drew as much as 2,570 MB of memory. What players feel as lag comes from low fps and an entity count on the rise.
What Rust version is live on RustServer_13458?
Rust network protocol 2633 and build 162929 on Linux is what RustServer_13458 runs. You can only join if your game is on the same protocol; Steam handles that update.
Has RustServer_13458 stayed online, and is it up now?
At the time of this check RustServer_13458 is online. Going by the uptime figure it gives, its last restart was around 6 days 7 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. The first record Rust Insights has of it is 13 September 2026.
In which location does RustServer_13458 sit?
A region is not published by RustServer_13458. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 160.251.137.68:28015.
Server tags
How should you read the tags listed for RustServer_13458?
These tags come from RustServer_13458 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp50 (Max players): The slot count is 50; ts8 (Group limit): This is the game default: 8 per team at most; v2633 (Protocol): Your game must run the same version to join: the protocol is 2633; cs162929 (Build): The game build is 162929; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature RustServer_13458?
The Rust Insights lists that carry RustServer_13458 are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
How many players are on RustServer_13458 right now?
Of its 50 slots, RustServer_13458 currently has 0 filled. Its average over seven days comes to 0 players.
Where does RustServer_13458 sit in the rankings?
On player hours for the last seven days, RustServer_13458 sits at #15,270, inside the top 69% of ranked servers.
Map and rules
What are the settings and rules for RustServer_13458?
The name of RustServer_13458 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. Plugins or settings change the game, so it sits under Modded in the browser. Plugins: Oxide run here. VAC is on: Valve's anti-cheat is active.
What is the map on RustServer_13458?
The game generates the map on RustServer_13458: procedural, size 3,000, seed 11700. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
How to join
What is the way to join RustServer_13458?
Open the console with F1 in Rust and enter client.connect 160.251.137.68:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.