Server profile
RustServer_22027
Online, with 0 of 70 players on; ranked #9,853 of every public Rust server, the top 44%. It last wiped 17h ago.
Online 160.251.136.57:28015 checked 9m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 5 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 44% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 14:42 UTC17h ago | – | – | running | 0 |
| Tue 27 Oct, 22:56 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 16:31 UTC1d ago | – | – | – | 0 |
| Wed 14 Oct, 14:25 UTC14d ago | 1 | halved by day 4 | 13.1 days | 0 |
| Tue 13 Oct, 17:15 UTC15d ago | 1 | – | 0.9 days | 0 |
| Thu 8 Oct, 00:37 UTC21d ago | 1 | halved by day 1 | 5.7 days | 0 |
| Tue 6 Oct, 04:18 UTC23d ago | 1 | – | 1.8 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe cycle
What does RustServer_22027 look like once wipe day arrives?
Recent wipes peaked at 1 players on average. The peak crowd on this wipe came 1 hours after it started. In 0% of recent wipes, more than half the peak was still playing at the next wipe. Otherwise, half the peak was lost by day 2.5.
On what schedule does RustServer_22027 wipe?
There is no next wipe to predict: RustServer_22027 wipes at irregular times. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. This world dates from 17 hours ago.
Server details
Does RustServer_22027 hold a steady frame rate?
Average server fps over the last 48 hours was 144, with a floor of 71. Buildings, deployables and the rest took the entity count as high as 123,258. Memory use peaked at 3,930 MB. Lag, for players, is low fps and an entity count that keeps climbing.
What Rust version is live on RustServer_22027?
Rust network protocol 2635 and build 168909 on Linux is what RustServer_22027 runs. The same protocol is required to join, and Steam takes care of updating it.
How reliable is RustServer_22027, and is it up at the moment?
At the time of this check RustServer_22027 is online. Going by the uptime figure it gives, its last restart was around 15 hours ago. It spent 25 of the last 7 full days' 168 hours up, 15% of the time. The first record Rust Insights has of it is 5 October 2026.
In which location does RustServer_22027 sit?
No region is published by RustServer_22027. The location shown on Rust Insights is the one a server states, not a lookup of where the machine sits. You can reach it at 160.251.136.57:28015.
Lists and tags
Which meanings sit behind the tags on RustServer_22027?
These tags come from RustServer_22027 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp70 (Max players): It holds 70 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2635 (Protocol): Matching versions are required, and the protocol is 2635; cs168909 (Build): It runs game build 168909; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
On which Rust Insights lists does RustServer_22027 appear?
RustServer_22027 appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
Player counts
How many players are on RustServer_22027 right now?
Of its 70 slots, RustServer_22027 currently has 0 filled. Over the past week it peaked at 1 and averaged 0 players. The busiest point of the last 48 hours fell at 15:00 UTC, averaging 1 players.
How does RustServer_22027 compare with other Rust servers in the ranking?
On player hours for the last seven days, RustServer_22027 sits at #9,853, inside the top 44% of ranked servers.
Rules and settings
What settings and rules apply on RustServer_22027?
Nothing about gather rate is given in the name of RustServer_22027. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. VAC is on: Valve's anti-cheat is active.
What is the map on RustServer_22027?
RustServer_22027 runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps. The name of its map reads: Custom Map.
Join
How can you get onto RustServer_22027?
Type client.connect 160.251.136.57:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.