Server profile
Teste2
Offline, with 0 of 200 players on; ranked #15,611 of every public Rust server, the top 71%. It last wiped 17d ago.
Offline 160.238.154.229:28115 checked 17d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does Teste2 wipe, and how often?
Its rhythm cannot be read yet: Teste2 has too few wipes on record. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 17 days 19 hours have passed since its current world was created.
Server details
On what version does Teste2 currently run?
Running on Windows, Teste2 is on Rust network protocol 2634 and build 167398. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Teste2, and is it up at the moment?
Teste2 is offline at the moment; the last time it was seen was 17 days 18 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 12 October 2026 is when Rust Insights first saw it.
What location is listed for Teste2?
No region is published by Teste2. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 160.238.154.229:28115.
Server tags
Which meanings sit behind the tags on Teste2?
These tags come from Teste2 and are read by the game's server browser: gmrust (Game mode): Survival as standard Rust plays; mp200 (Max players): The slot count is 200; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs167398 (Build): It runs game build 167398; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Which Rust Insights filters and lists feature Teste2?
Teste2 appears among the following Rust Insights lists: Modded Rust servers, explained. You will find it on the server list by applying these filters: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on Teste2 right now?
Teste2 was last seen 17 days 18 hours ago and is offline right now.
Where does Teste2 sit in the rankings?
Player hours over seven days put Teste2 at #15,611, within the top 71% of the ranked field.
Map and rules
What are the settings and rules for Teste2?
No gather rate appears in the name of Teste2. No group limit is set, so the game's default of 8 players applies. survival is the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. It is a Modded entry: plugins or settings modify the game. It runs plugins, Oxide of them. The server has Valve's VAC anti-cheat switched on.
Which map is live on Teste2?
The map on Teste2 is procedural and the game generates it.
Connecting
How do you connect to Teste2?
Type client.connect 160.238.154.229:28115 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.