Server profile
R4 Server
Online, with 0 of 20 players on; ranked #6,691 of every public Rust server, the top 30%. It last wiped 11d ago.
Online 160.236.22.120:28015 checked 11m ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 30% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
No rhythm it keeps.
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 10, 24 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 17 Oct, 14:25 UTC11d ago | 10 | – | running | 2 |
| Thu 8 Oct, 12:09 UTC20d ago | 8 | halved by day 5 | 9.1 days | 0 |
| Mon 5 Oct, 08:05 UTC23d ago | 5 | halved by day 1 | 3.2 days | 0 |
| Thu 1 Oct, 17:51 UTC FW27d ago | 2 | halved by day 1 | 3.6 days | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
What does R4 Server look like once wipe day arrives?
At their busiest, its recent wipes drew 8 players on average. 24 hours into the latest wipe, the crowd on the server reached its peak. In 0% of recent wipes, more than half the peak was still playing at the next wipe. The cases that did not hold saw the crowd fall below half by day 1.
On what schedule does R4 Server wipe?
R4 Server wipes at times that vary, so its next wipe cannot be predicted. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. The world you are playing on now was made 11 days 10 hours ago.
Server details
How well does R4 Server perform?
Server fps averaged 60 over 48 hours; the lowest reading was 57. Buildings, deployables and the rest took the entity count as high as 19,418. Memory use peaked at 1,251 MB. What players feel as lag comes from low fps and an entity count on the rise.
Which Rust version is R4 Server on?
The Rust build is network protocol 2634 and build 167781, running on Linux, for R4 Server. Joining needs your game on the same protocol, which Steam updates for you.
How reliable is R4 Server, and is it up at the moment?
Right now R4 Server is up and running. The uptime it reports puts the last restart at about 21 hours ago. It spent 167 of the last 7 full days' 168 hours up, 99% of the time. On 1 October 2026 is when Rust Insights first saw it.
What location is listed for R4 Server?
There is no region published for R4 Server. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. You can reach it at 160.236.22.120:28015.
Tags
How should you read the tags listed for R4 Server?
When the game's server browser reads R4 Server, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp20 (Max players): 20 slots in total; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): To join you need the same version; protocol 2634; cs167781 (Build): Build 167781 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game, so it is filed under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
On which Rust Insights lists does R4 Server appear?
R4 Server appears among the following Rust Insights lists: Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
Player counts
What does the population of R4 Server look like?
At the time of this refresh, R4 Server holds 0 players on 20 slots. Over the past week it peaked at 5 and averaged 0 players.
Where does R4 Server sit in the rankings?
The player-hours ranking for the last seven days puts R4 Server at #6,691, among the top 30% of all ranked servers.
Rules and settings
How is R4 Server configured, and what rules apply?
No gather rate appears in the name of R4 Server. The default of 8 players per group is what applies here. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Plugins: Oxide run here. The server has Valve's VAC anti-cheat switched on.
Which map is live on R4 Server?
Size 2,000 and seed 48142459 define the procedural map on R4 Server, generated by the game. Size and seed give the same map each time, so this page lets you look at it on RustMaps.
Join
How do you connect to R4 Server?
Open the console with F1 in Rust and enter client.connect 160.236.22.120:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.