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Rust Insights

Server profile · af

Intoxicated ZA Vanilla 1 - 15 Oct

Online, with 3 of 100 players on; ranked #1,079 of every public Rust server, the top 5%. It last wiped 12d ago.

Filed under biweekly wipes vanilla
Launch Rust and join Website
3/ 100 players now 3% full
87-day averagepeak 35
#1,079ranktop 5%
12d agolast wipebiweekly schedule
8d 5hnext wipeThu 5 Nov, 19:00 UTC FW

The crowd

Players

Who is on it, hour by hour and day by day.

AveragePeak
02.557.51014:0023:0008:0017:0002:0011:00

Note: hourly average and peak, UTC.

Under the hood

Server performance

Frames per second, entities and memory, asked of the server itself.

010020030040014:0023:0008:0017:0002:0011:00

Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

The standings

Rank

Its place among every ranked server, day by day; 1 is best.

RankRank in region
15001k1.5k2k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Note: Top 5% of all ranked servers. Ranked on player hours over the last seven days.

The wipe cycle

Wipe schedule

Fixed weekdays.

Next wipe Thursday 5 November, 19:00 UTC, in 8d 5h. The force wipe · high confidence

28 days usual gap between real wipes
100% on rhythm of its recent wipes
82 wipe-day peak players, last three wipes
0% crowd held else halves by day 5

Coming wipes

  1. 8d 5hThu 5 Nov, 19:00 UTCFW
  2. 15d 2hThu 12 Nov, 15:29 UTC
  3. 36d 5hThu 3 Dec, 19:00 UTCFW
  4. 43d 2hThu 10 Dec, 15:29 UTC

The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe

Thu 15 OctThu 1 OctThu 17 Sep
0255075100+0h+9h+19h+28h+38h+47h

Note: players each hour, from the hour of the wipe. The latest peaked at 80, 4 hours in.

The record

Wipes

Every wipe we saw, newest first.

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 15:29 UTC12d ago 80 – running 17
Thu 1 Oct, 17:59 UTC FW26d ago 65 halved by day 5 13.9 days 5
Thu 17 Sep, 15:26 UTC40d ago 101+17 queue halved by day 5 14.1 days 6

Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

If you like this one

Similar servers

The same kind of game, then region, group limit, rate and wipes.

  1. ServerZ Rust Monthly ZAAF · groups of 8+ · monthly · 2 on average0/50
  2. Voodoo ZAAF · groups of 8+ · monthly · 1 on average2/100
  3. Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 268 on average215/200
  4. Rustafied.com - EU Medium - LargeEU · groups of 16+ · biweekly · 148 on average48/100
  5. Rustopia.gg - US MediumNA · groups of 12+ · biweekly · 107 on average16/200
  6. Rusty Moose |US Biweekly|NA · groups of 12+ · biweekly · 77 on average12/200

The short version

Quick answers

From the figures on this page.

Wipe cycle

What should you expect on wipe day at Intoxicated ZA Vanilla 1 - 15 Oct?

At their busiest, its recent wipes drew 82 players on average. 4 hours into the latest wipe, the crowd on the server reached its peak. The crowd stayed above half that peak until the next wipe in 0% of its recent wipes. Otherwise, half the peak was lost by day 5.

How often does Intoxicated ZA Vanilla 1 - 15 Oct wipe, and on which day?

On Intoxicated ZA Vanilla 1 - 15 Oct, wipes are scheduled every 4 weeks on Thursday at 15:29 UTC. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. 12 days 21 hours have passed since its current world was created. Its tags carry an every-two-weeks wipe schedule.

About the server

How well does Intoxicated ZA Vanilla 1 - 15 Oct perform?

Average server fps over the last 48 hours was 254, with a floor of 239. Buildings, deployables and the rest took the entity count as high as 99,447. Memory use peaked at 5,032 MB. A climbing entity count and low fps are what players experience as lag.

Which Rust version is Intoxicated ZA Vanilla 1 - 15 Oct on?

The Rust build is network protocol 2635 and build 168909, running on Linux, for Intoxicated ZA Vanilla 1 - 15 Oct. The same protocol is required to join, and Steam takes care of updating it.

How reliable is Intoxicated ZA Vanilla 1 - 15 Oct, and is it up at the moment?

Right now Intoxicated ZA Vanilla 1 - 15 Oct is up and running. Going by the uptime figure it gives, its last restart was around 2 days 6 hours ago. The last 7 full days gave 168 of 168 hours up, or 100% of the time. The first record Rust Insights has of it is 13 September 2026.

What location is listed for Intoxicated ZA Vanilla 1 - 15 Oct?

Africa is suggested by the name of Intoxicated ZA Vanilla 1 - 15 Oct, which publishes no region tag and carries the region code af. Rust Insights reports the location a server declares, not the physical place of the machine. 160.115.2.3:27101 is where it answers.

Tags

How should you read the tags listed for Intoxicated ZA Vanilla 1 - 15 Oct?

The tags gmrust (Game mode): Survival as standard Rust plays; mp100 (Max players): It holds 100 slots; ts8 (Group limit): This is the game default: 8 per team at most; v2635 (Protocol): To join you need the same version; protocol 2635; cs168909 (Build): The game build is 168909; ptnone (Networking): It runs on the 'none' network layer; $raf (Region code): The region code reads af; ^b (Biweekly): The wipe cycle is two weeks; ^v (Vanilla): No kits, rate changes or rule changes: this is the game as Facepunch ships it; rustmaps (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags; stok (Custom tag): A plugin or the owner set this tag; it is not one of Rust's standard tags are what Intoxicated ZA Vanilla 1 - 15 Oct publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.

Who operates Intoxicated ZA Vanilla 1 - 15 Oct?

The same operator probably runs them: Intoxicated ZA Vanilla 1 - 15 Oct publishes a intoxicated.games hostname, and so do 7 other servers we track.

Which Rust Insights filters and lists feature Intoxicated ZA Vanilla 1 - 15 Oct?

These Rust Insights lists include Intoxicated ZA Vanilla 1 - 15 Oct: Best Rust community servers and Vanilla Rust servers. On the server list, the filters that surface it are Region: Africa; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Biweekly ^b and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Population

What does the population of Intoxicated ZA Vanilla 1 - 15 Oct look like?

Of its 100 slots, Intoxicated ZA Vanilla 1 - 15 Oct currently has 3 filled. Over the past week it peaked at 35 and averaged 8 players. Look at the last 48 hours and the peak hour is 18:00 UTC, at 10 players on average.

In the ranking of Rust servers, where does Intoxicated ZA Vanilla 1 - 15 Oct place?

The player-hours ranking for the last seven days puts Intoxicated ZA Vanilla 1 - 15 Oct at #1,079, among the top 5% of all ranked servers.

Settings and rules

How is Intoxicated ZA Vanilla 1 - 15 Oct configured, and what rules apply?

No gather rate appears in the name of Intoxicated ZA Vanilla 1 - 15 Oct. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. You will find it listed under Community in the server browser. Calling itself vanilla, it gives this meaning: no kits, rate changes or rule changes: this is the game as Facepunch ships it. VAC is on: Valve's anti-cheat is active.

What is the map on Intoxicated ZA Vanilla 1 - 15 Oct?

The map on Intoxicated ZA Vanilla 1 - 15 Oct is custom, size 3,800, with its file published for download here.

Connecting

What is the way to join Intoxicated ZA Vanilla 1 - 15 Oct?

To connect, start Rust and enter client.connect 160.115.2.3:27101 in the console (F1). Or join through Launch Rust on this page, which opens Rust via Steam and connects you. You will find its website at https://discord.com/invite/ChTFh5w.

The small print

Server tags

What each one means.

Published as gmrust,ptnone,cs168909,$raf,^b,^v,ts8,rustmaps,mp100,v2635,stok,ts8

Game

gmrust
Game mode Survival as standard Rust plays.
mp100
Max players It holds 100 slots.
ts8
Group limit This is the game default: 8 per team at most.
v2635
Protocol To join you need the same version; protocol 2635.
cs168909
Build The game build is 168909.
ptnone
Networking It runs on the 'none' network layer.
$raf
Region code The region code reads af.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Difficulty

^v
Vanilla No kits, rate changes or rule changes: this is the game as Facepunch ships it.

Other

rustmaps
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.
stok
Custom tag A plugin or the owner set this tag; it is not one of Rust's standard tags.

Note: Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.