Server profile
Zed_Skipper
Offline, with 0 of 10 players on; ranked #15,986 of every public Rust server, the top 71%. It last wiped 22d ago.
Offline 16.170.221.124:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 71% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe schedule
On what schedule does Zed_Skipper wipe?
The record of Zed_Skipper's wipes is too thin yet to show its rhythm. The monthly force wipe comes to all Rust servers next on Thursday 5 November at 19:00 UTC. 22 days 10 hours have passed since its current world was created.
About the server
On what version does Zed_Skipper currently run?
Rust network protocol 2634 and build 166652 on Windows is what Zed_Skipper runs. You can only join if your game is on the same protocol; Steam handles that update.
Has Zed_Skipper stayed online, and is it up now?
Zed_Skipper is offline at the moment; the last time it was seen was 22 days 9 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 6 October 2026 is when Rust Insights first saw it.
What location is listed for Zed_Skipper?
There is no region published for Zed_Skipper. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. Connect through 16.170.221.124:28015.
Server tags
What is meant by each tag on Zed_Skipper?
The tags gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): 10 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): The network layer is RakNet, Rust's standard; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): The plugin framework here is Carbon are what Zed_Skipper publishes, and the server browser in the game reads them. The tags also hold the current player count, the queue and when the world was created, all of which appear at the top of this page.
Which Rust Insights filters and lists feature Zed_Skipper?
Zed_Skipper appears among the following Rust Insights lists: Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Player counts
How many players are on Zed_Skipper right now?
Zed_Skipper was last seen 22 days 9 hours ago and is offline right now.
In the ranking of Rust servers, where does Zed_Skipper place?
Player hours over seven days put Zed_Skipper at #15,986, within the top 71% of the ranked field.
Rules and settings
What are the settings and rules for Zed_Skipper?
No gather rate appears in the name of Zed_Skipper. Groups can reach 8 players, which is the default in the game. survival is the game mode, the standard game: gather, build, raid. Players may raid and fight one another. It is a Modded entry: plugins or settings modify the game. Plugins: Carbon run here. Anti-cheat: VAC, from Valve, is on.
What is the map on Zed_Skipper?
The game generates the map on Zed_Skipper, which is procedural.
Connecting
How do you connect to Zed_Skipper?
Open the console with F1 in Rust and enter client.connect 16.170.221.124:28015. You can skip the console by using Launch Rust here, which starts Rust through Steam and connects you.