Server profile
RustSkinLab Content Studio
Offline, with 1 of 2 players on; ranked #13,882 of every public Rust server, the top 61%. It last wiped 26d ago.
Offline 159.26.112.93:28025 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
When does RustSkinLab Content Studio wipe, and how often?
Its rhythm cannot be read yet: RustSkinLab Content Studio has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 26 days 19 hours ago.
Server details
Which Rust version is RustSkinLab Content Studio on?
Rust network protocol 2634 and build 166494 on Windows is what RustSkinLab Content Studio runs. The same protocol is required to join, and Steam takes care of updating it.
What does uptime look like for RustSkinLab Content Studio, and is it online?
The last sighting of RustSkinLab Content Studio was 24 days 15 hours ago, and it is offline at present. The last 7 full days gave 0 of 168 hours up, or 0% of the time. On 2 October 2026 is when Rust Insights first saw it.
In which location does RustSkinLab Content Studio sit?
No region is published by RustSkinLab Content Studio. Rust Insights reports the location a server declares, not the physical place of the machine. You can reach it at 159.26.112.93:28025.
Lists and tags
How should you read the tags listed for RustSkinLab Content Studio?
When the game's server browser reads RustSkinLab Content Studio, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): 2 slots in total; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): Matching versions are required, and the protocol is 2634; cs166494 (Build): Build 166494 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded is its listing, because plugins or settings change how the game plays. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does RustSkinLab Content Studio turn up among the Rust Insights lists and filters?
The Rust Insights lists that carry RustSkinLab Content Studio are Modded Rust servers, explained. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Population
How many players are on RustSkinLab Content Studio right now?
RustSkinLab Content Studio was last seen 24 days 15 hours ago and is offline right now.
In the ranking of Rust servers, where does RustSkinLab Content Studio place?
Player hours over seven days put RustSkinLab Content Studio at #13,882, within the top 61% of the ranked field.
Settings and rules
How is RustSkinLab Content Studio configured, and what rules apply?
No gather rate appears in the name of RustSkinLab Content Studio. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. The server browser lists it under Modded: plugins or settings alter the game. Oxide is the plugin count it runs. VAC is on: Valve's anti-cheat is active.
Which map is live on RustSkinLab Content Studio?
The map on RustSkinLab Content Studio is procedural and the game generates it.
Connecting
How do you connect to RustSkinLab Content Studio?
Type client.connect 159.26.112.93:28025 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.