Server profile
Build System Dev
Offline, with 1 of 10 players on; ranked #13,887 of every public Rust server, the top 61%. It last wiped 24d ago.
Offline 159.26.105.78:28015 checked 24d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 61% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Too few wipes seen yet.
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipesPlayers each hour, from the hour of the wipe
Note: players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 3 Oct, 20:09 UTC24d ago | 1 | – | running | 0 |
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
- [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |77/999
- [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames |155/999
- [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes51/150
- Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA12/100
- AQRUX RUST BUILD | CREATIVE | SANDBOX4/100
- KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight18/100
The short version
Quick answers
From the figures on this page.
Wipe schedule
On Build System Dev, what happens on wipe day?
The average busiest point of its recent wipes was 1 players. 0 hours into the latest wipe, the crowd on the server reached its peak.
On what schedule does Build System Dev wipe?
Too few wipes are on record for Build System Dev to reveal a rhythm. Next on Thursday 5 November at 19:00 UTC, every Rust server, this one included, takes the monthly force wipe. 24 days 2 hours have passed since its current world was created.
Server details
What Rust version is live on Build System Dev?
Running on Windows, Build System Dev is on Rust network protocol 2634 and build 166652. You can only join if your game is on the same protocol; Steam handles that update.
How reliable is Build System Dev, and is it up at the moment?
Offline at the moment, Build System Dev was last seen 24 days 1 hours ago. It spent 0 of the last 7 full days' 168 hours up, 0% of the time. Rust Insights first logged this server on 1 October 2026.
In which location does Build System Dev sit?
A region is not published by Build System Dev. Rust Insights takes the location from what a server says about itself; no check is made of where the machine stands. 159.26.105.78:28015 is where it answers.
Lists and tags
How should you read the tags listed for Build System Dev?
When the game's server browser reads Build System Dev, it finds these tags: gmrust (Game mode): Survival as standard Rust plays; mp10 (Max players): It holds 10 slots; ts8 (Group limit): The game default applies: teams cap at 8; v2634 (Protocol): Your game must run the same version to join: the protocol is 2634; cs166652 (Build): Build 166652 is what it runs; ptrak (Networking): RakNet handles the network layer, as it does by default; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings, placing it under Modded. You will find the present player count, the queue and the world's creation time among the tags, and they are displayed at the top of this page.
Where does Build System Dev turn up among the Rust Insights lists and filters?
These Rust Insights lists include Build System Dev: Modded Rust servers, explained and Rust build and creative servers. These filters bring it up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Player counts
What does the population of Build System Dev look like?
The last time Build System Dev was seen online was 24 days 1 hours ago, and it is offline now.
How does Build System Dev compare with other Rust servers in the ranking?
On player hours for the last seven days, Build System Dev sits at #13,887, inside the top 61% of ranked servers.
Map and rules
How is Build System Dev configured, and what rules apply?
No gather rate appears in the name of Build System Dev. Groups can reach 8 players, which is the default in the game. You get survival as the game mode, the standard game: gather, build, raid. Fighting and raiding between players are allowed. Plugins or settings change the game, so it sits under Modded in the browser. Oxide is the plugin count it runs. The server has Valve's VAC anti-cheat switched on.
What is the map on Build System Dev?
A procedural map, generated by the game, is what Build System Dev runs.
How to join
How can you get onto Build System Dev?
Type client.connect 159.26.105.78:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.