Server profile
TestServer 1
Offline, with 1 of 1 players on; ranked #14,657 of every public Rust server, the top 65%. It last wiped 22d ago.
Offline 159.26.105.18:28015 checked 22d ago
The crowd
Players
Who is on it, hour by hour and day by day.
Source: every five minutes, from the Steam server list.
Note: hourly average and peak, UTC.
Note: daily average and peak, UTC.
Under the hood
Server performance
Frames per second, entities and memory, asked of the server itself.
Note: 48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
The standings
Rank
Its place among every ranked server, day by day; 1 is best.
Note: Top 65% of all ranked servers. Ranked on player hours over the last seven days.
The wipe cycle
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The record
Wipes
Every wipe we saw, newest first.
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Note: Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
If you like this one
Similar servers
The same kind of game, then region, group limit, rate and wipes.
The short version
Quick answers
From the figures on this page.
Wipe days
How often does TestServer 1 wipe, and on which day?
Its rhythm cannot be read yet: TestServer 1 has too few wipes on record. A force wipe falls on every Rust server once a month, and the next one is Thursday 5 November at 19:00 UTC. This world dates from 22 days 7 hours ago.
Server details
On what version does TestServer 1 currently run?
Rust network protocol 2634 and build 166652 on Windows is what TestServer 1 runs. Joining needs your game on the same protocol, which Steam updates for you.
What does uptime look like for TestServer 1, and is it online?
TestServer 1 is offline at the moment; the last time it was seen was 22 days 7 hours ago. The last 7 full days gave 0 of 168 hours up, or 0% of the time. The first record Rust Insights has of it is 6 October 2026.
What location is listed for TestServer 1?
A region is not published by TestServer 1. Rust Insights reports the location a server declares, not the physical place of the machine. Connect through 159.26.105.18:28015.
Lists and tags
What is meant by each tag on TestServer 1?
When the game's server browser reads TestServer 1, it finds these tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): It holds 1 slots; ts8 (Group limit): 8 to a team, which is the default the game ships with; v2634 (Protocol): To join you need the same version; protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): Rust's standard network layer, RakNet, carries it; $r? (Region code): The region code field is empty; ^z (Modded): The game is changed by plugins or settings, placing it under Modded; ^y (Carbon): Carbon is the plugin framework in use. Current players, queue length and the age of the world sit in the tags as well, shown at the top of this page.
On which Rust Insights lists does TestServer 1 appear?
The Rust Insights lists that carry TestServer 1 are Modded Rust servers, explained. On the server list, the filters that surface it are Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Population
How many players are on TestServer 1 right now?
TestServer 1 is offline at the moment; the last sighting was 22 days 7 hours ago.
Where does TestServer 1 sit in the rankings?
Player hours over seven days put TestServer 1 at #14,657, within the top 65% of the ranked field.
Map and rules
What are the settings and rules for TestServer 1?
The name of TestServer 1 does not state a gather rate. No group limit is set, so the game's default of 8 players applies. You get survival as the game mode, the standard game: gather, build, raid. PvP and raiding are both enabled. The server browser lists it under Modded: plugins or settings alter the game. Carbon is the plugin count it runs. Anti-cheat: VAC, from Valve, is on.
What is the map on TestServer 1?
The game generates the map on TestServer 1, which is procedural.
How to join
How can you get onto TestServer 1?
Type client.connect 159.26.105.18:28015 into the console, which you open with F1 in Rust. The Launch Rust button on this page does the same job by opening Rust through Steam.